braggart

On Sat, May 29, 2010 at 5:27 PM, Brian Simon <[email protected]>wrote:

> No.
>
> On Sat, May 29, 2010 at 2:48 PM, Kyle Sanderson <[email protected]>
> wrote:
>
> > I went from not being listed at all, to being listed and just like
> > that my server population exploded, I went from the thousands to
> > number 6 in less than two weeks (according to Game-Tracker). Is there
> > any *public* information on how to find your server ranking according
> > to Valve's Masterserver?
> >
> > Thanks,
> > Kyle.
> >
> > On Sat, May 29, 2010 at 5:20 AM, clad iron <[email protected]> wrote:
> > > it's great that this issue has been fixed ( we hope ) , but look how
> long
> > it
> > > took to fix.
> > >
> > > look at how many communitys lost ppl going to there servers due to it
> not
> > > being listed in the master server list.
> > > Basicly the ppl that played on the servers would have assumed the
> > server/s
> > > were shutdown.  With that happening, the communitys that are tring to
> get
> > > high rating on for example at  www.game-monitor.com , instead drop
> > ratings.
> > > This also effects the communitys that get donations to help run the
> > servers.
> > > (as well all know this can get expensive )
> > > I know a communitys servers that went from all being in the top 50, to
> > all
> > > in the few hundreds. This was suspected to not being on the
> masterservers
> > > for so long.
> > >
> > > I just hope this is truely fixed. as it's not the first issue with
> them.
> > >
> > >
> > >
> > > On Fri, May 28, 2010 at 3:01 PM, 1nsane <[email protected]> wrote:
> > >
> > >> You should do that every 60 seconds, to be sure that you are on the
> list
> > or
> > >> something....
> > >>
> > >> >_>
> > >>
> > >> On Fri, May 28, 2010 at 2:50 PM, drogenviech <
> > [email protected]
> > >> >wrote:
> > >>
> > >> > Well, atleast you're not hammering the masterservers with "setmaster
> > >> > add" requests.
> > >> >
> > >> > 2010/5/28 Allen Coppin <[email protected]>:
> > >> > > i tryed that to, did'nt work. well then main thing is that it
> works,
> > >> and
> > >> > > it's not ilegal.
> > >> > >
> > >> > > On Fri, May 28, 2010 at 9:16 PM, drogenviech <
> > >> [email protected]
> > >> > >wrote:
> > >> > >
> > >> > >> You better just don't put anything there.
> > >> > >>
> > >> > >> 2010/5/28 Allen Coppin <[email protected]>:
> > >> > >> > i just put setmaster remove 69.28.151.162:27013
> > >> > >> > setmaster remove 72.165.61.189:27010 into my server.cfg on my
> > 1.6
> > >> > >> server.
> > >> > >> > and it worked :D
> > >> > >> >
> > >> > >> > On Fri, May 28, 2010 at 8:37 PM, Zoid Kirsch <
> > >> [email protected]>
> > >> > >> wrote:
> > >> > >> >
> > >> > >> >> We have added an additional HL2 Master server at address
> > >> > >> >> 72.165.61.153:27015.
> > >> > >> >>
> > >> > >> >> I've seen a few scripts posted here using the "setmaster"
> > dedicated
> > >> > >> server
> > >> > >> >> console command.  Generally, you do not need to manually
> specify
> > >> the
> > >> > >> master
> > >> > >> >> addresses.  Additional setmaster commands with other addresses
> > in
> > >> > your
> > >> > >> >> server.cfg will just have your dedicated server trying send
> > updates
> > >> > to
> > >> > >> >> non-existent masters.  Servers that restart will automatically
> > >> detect
> > >> > >> this
> > >> > >> >> new master server and use it appropriately.  There are only
> > three
> > >> > >> currently
> > >> > >> >> active HL2 Master servers:
> > >> > >> >>
> > >> > >> >> 216.207.205.99:27011
> > >> > >> >> 216.207.205.98:27011
> > >> > >> >> 72.165.61.153:27015
> > >> > >> >>
> > >> > >> >> --
> > >> > >> >> /// Zoid.
> > >> > >> >>
> > >> > >> >> _______________________________________________
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> > >> > >> >>
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> > >> > >> >
> > >> > >>
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> > >> > >>
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> > >> > >
> > >> >
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> > >> >
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> > >>
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> > >
> >
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