I'm getting this error on linux and server is unable to start. It seems that gameinfo.txt isn't found anymore. Using this as start line on /home/game/srv2/orangebox dir:
./srcds_run -game tf +map cp_dustbowl +ip 89.166.50.111 -port 27045 And all i get is this: Auto detecting CPU Using default binary: ./srcds_linux Enabling debug mode Server will auto-restart if there is a crash. Using breakpad minidump system Unable to find gameinfo.txt. Solutions: 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir 2. Run vconfig to specify which game you're working on. 3. Add -game <path> on the command line where <path> is the directory that gameinfo.txt is in. Unable to find gameinfo.txt. Solutions: 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir 2. Run vconfig to specify which game you're working on. 3. Add -game <path> on the command line where <path> is the directory that gameinfo.txt is in. BFD: Warning: /home/game/srv2/orangebox/core is truncated: expected core file size >= 475705344, found: 1142784. warning: core file may not match specified executable file. Failed to read a valid object file image from memory. Cannot access memory at address 0x11e06584 /home/game/srv2/orangebox/debug.cmds:5: Error in sourced command file: No function contains program counter for selected frame. email debug.log to [email protected] Fri Jun 11 00:22:20 EEST 2010: Server restart in 10 seconds Any ideas? -ics 10.6.2010 23:46, ics kirjoitti: > If mat_showlowresimage is now cheat on CS Source beta, then it should be > cheat also in Day of Defeat Source and Team Fortress 2. For example KAC > will ban players for using it. > > -ics > > 10.6.2010 23:32, Jason Ruymen kirjoitti: > >> Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source >> Beta have been released. Please run hldsupdatetool to receive the updates. >> The specific changes include: >> >> Engine >> - Made several changes that improve stability for clients running low on >> addressable memory. >> - Changed all HTML controls to use Webkit for the rendering engine. >> >> Team Fortress 2 >> - Added Mac support. >> - Overhauled the main menu, and added help to Loadout, Backpack, and >> Crafting screens. >> - Added Training, with support for General gameplay& Soldier class >> training for now. >> - Added Offline Practice mode, with support for KOTH maps and Dustbowl. >> - The "Open Character Loadout" key will now go to your future class if >> you've requested a class change, but haven't respawned yet. >> - Community Requests: >> - Added "mp_forceautoteam", a server convar that forces all joining >> players to autoteam. >> - Added "mp_stalemate_meleeonly", a server convar that allows melee >> weapons only during stalemates. >> - Added "ExtinguishPlayer" input to tf_player for map makers. >> >> Counter-Strike: Source Beta >> - Fixed "wade" water sound not playing correctly on maps like Chateau. >> - Updated the scoreboard: >> - Fixed to scale correctly in 5:4 resolution. >> - Fixed so it can be closed during intermission >> - Reduced font size to accommodate seeing 16 players per side. >> - Fixed issue that awarded three points and a separate achievement when the >> bomb explodes after the round ends. >> - Fixed issue with round end panel blocking the view of the game. >> - Fixed issue in which you weren't given credit for grenade damage if you >> fired a weapon at someone then hit them with a grenade. >> - Fixed getting the achievement for shooting enemies in mid-air if the >> enemies were on ladders. >> - Fixed mapcycle.txt skipping over several entries in the list. >> - Fixed console warnings about missing materials. >> - Fixed an issue that could cause a single MVP star to appear as an entry on >> the scoreboard. >> - Fixed issue that made the FINISHER achievement impossible to get. >> - Fixed ai_test_los crashing the server. >> - Fixed the chat window so it no longer renders over scoreboard. >> - Fixed MVPs not being cleared when sv_nomvp is set to 1. >> - Marked mat_showlowresimage as a cheat command. >> - Updated several strings to be gender neutral. >> - The large radar is now disabled when freeze cam is active. >> - Achievements dialog changes: >> - Now displaying the Steam Achievements dialog instead of the in-game >> Achievements dialog if screen width is less than 1024. >> - The Achievements dialog is now closed if you have it open and switch >> to a lower resolution. >> - Repositioned the Fun Fact on the summary tab of the Achievements dialog >> and gave it a background to fix truncation and readability. >> - Added a priority order for displaying win conditions when multiple win >> conditions are set. >> - If timelimit exists and is not 0, then show timelimit. >> - If timelimit does not exist, show maxrounds if not 0. >> - If both timelimit and maxrounds are 0, show winlimit. >> - If timelimit, maxrounds, and winlimit are all 0, show nothing. >> >> Jason >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

