Well i got it fine from the tripwire mailinglist.. On Tue, 29 Jun 2010 23:37:33 -0400, Allan Button <[email protected]> wrote: > Posted to the windows list only. > > ________________________________________ > From: [email protected] > [[email protected]] On Behalf Of John Gibson > [[email protected]] > Sent: June 29, 2010 7:14 PM > To: Half-Life dedicated Win32 server mailing list; > [email protected] > Subject: [hlds] Required Killing Floor Update Released > > A required update for Killing Floor has been released. All servers will > need > to be updated to maintain compatibility with clients and to appear in the > server browser. This is a bug fix update only, and is not the planned free > content pack that we are working on and will be releasing in the not too > distance future. > > > > Killing Floor Update Changelog > > > > - Fixed clients hanging during map change > > - Fixed an exploit found in the Perks system > > - Fixed a glitch and memory leak in the Audio system > > - Fixed downloaded files in the Cache folder causing Perks to disable > > > > Mac Specific Fixes: > > > > - Audio effects should be more correct (footsteps should be audible, > > player's own gunshots should be louder, etc). > > - Fixed MP7 Shoot sound not working properly > > - Dedicated server should work now. > > - Motion blur, windowed mode, and crossbow scope should work on all ATI > > GPUs, now. > > - No longer forces crossbow scope to "Textured" mode at startup. > > - Other minor fixes. > > > > Cheers, > > > > John Gibson > > President > > Tripwire Interactive LLC > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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