There's a work around using the SourceMod Extension SteamTools http://forums.alliedmods.net/showthread.php?t=129763
Cheers, Kyle. On Thu, Sep 2, 2010 at 7:21 PM, Peter Kieser <[email protected]> wrote: > Every time Valve releases an update, I get a MasterRequestRestart but hlds > never restarts itself and updates. Is there any remedy for this? > > "MasterRequestRestart > Your server will be restarted on map change. > Your server will be restarted on map change. > MasterRequestRestart > Your server will be restarted on map change. > Your server will be restarted on map change. > MasterRequestRestart > Your server will be restarted on map change. > Your server will be restarted on map change." > > > -Peter > >> A required update to Team Fortress 2 is now available. Please run >> hldsupdatetool to receive the update. The specific changes include: >> >> Engine (CS:S, DoD:S, TF2): >> - Fixed a server crash caused by spamming the server with invalid rcon >> passwords. >> >> Team Fortress 2: >> - Fixed a bug in the Steamworks internal stats reporting. >> >> Jason >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

