Sure the game has multiple threads (EP1 had four?). However, there's one main work thread, which is a complete whore CPU wise. This is a common misconception that people have about the engine, from my understanding (quoting someone here) Half-Life is not thread safe. It's better to assign each server to it's own core then have the system pong them around, this will create *skips*. We all want to be able to purchase cheaper, yet more powerful CPU's (See [hlds_linux] TF2 server multi-threaded support). However we are unable to do so, causing us to shell out the *big bucks* in order to run one larger server instead of eight smaller ones.
At the time of this writing. If you're looking to host large servers (depends on the engine, OB? 32 or more players), a higher clock is more important. If you're looking to host a bunch of smaller servers, having multiple cores will do you much better. Cheers, Kyle. On Sat, Sep 4, 2010 at 2:45 PM, Steven Hartland <[email protected]>wrote: > This is a misconception, they are multi-threaded. > > Regards > Steve > > ----- Original Message ----- From: "Tomas Turbado" <[email protected]> > > Knowing that valve games dont support multithread, its better to have a >> single powerful cpu or 2,4 cpus with low cpu power to host plenty of game >> servers?. >> > > > ================================================ > This e.mail is private and confidential between Multiplay (UK) Ltd. and the > person or entity to whom it is addressed. In the event of misdirection, the > recipient is prohibited from using, copying, printing or otherwise > disseminating it or any information contained in it. > In the event of misdirection, illegible or incomplete transmission please > telephone +44 845 868 1337 > or return the E.mail to [email protected]. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

