My servers are updated. Im getting a crash when clients join, looking into
it more..

On Thu, Sep 30, 2010 at 11:58 AM, Saint K. <[email protected]> wrote:

> Not to be an ass again, but why is it that it's just simply impossible to
> get the update downloading at Linux machines (don't have windows to test)
> here in Europe? I understand the servers are being hammered and all, but I
> gave the update process a go before my client, were my client updated ages
> ago the servers still refuse to even start downloading anything.
>
> Saint K.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Jason Ruymen
> Sent: Thursday, September 30, 2010 8:27 PM
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 server mailing list'; '[email protected]'
> Subject: [hlds_linux] Team Fortress 2/Counter-Strike: Source/Day of Defeat:
> Source/Half-Life 2: Deathmatch Updates Available
>
> Required updates for TF2, CSS, DODS and HL2:DM are now available.  The
> specific changes are:
>
> TF2
> -----------
> Added the Mann-conomy.
>  - Added 65 new items (hats, weapons, tools, minigames, gifts, crates).
>  - Added the Mann Co. Store & Catalog.
>  - Added Trading.
>  - Added Item customization.
>
> Additional TF2 features:
>  - Added new auto-team-scramble system:
>        Set mp_scrambleteams_auto to 1 (default) to automatically scramble
> the teams if the criteria is met
>        Set mp_scrambleteams_auto_windifference to set the number of round
> wins a team must lead by in order to trigger an auto scramble (default is 2)
>  - Updated how Spy disguise targets are selected to more randomly
> distribute the selections
>  - Fixed the FreezePanel background not using the correct color if you were
> killed by a player or building on your own team
>  - Server browser tweaks:
>        It will now encourage you to add servers to Favorites or Blacklists
> after you have a good/bad experience on them.
>        The Server Browser now automatically closes after successfully
> connecting to a server (opt-out via the Options-Multiplayer->Advanced
> dialog)
>
> Achievement tuning:
>  - Demoman achievement "The Stickening" changed to 3 from 5.
>  - Heavy achievement "Krazy Ivan" changed to 50 from 100.
>  - Medic achievement "Consultation" changed to 3 from 5.
>  - Medic achievement "Peer Review" changed to 10 from 50.
>  - Medic achievement "Placebo Effect" changed to 2 from from 5.
>  - Medic achievement "FYI I am A Medic" changed to 1 from 5.
>  - Medic achievement "Family Practice" changed to 5 from 10.
>  - Soldier achievement "Geneva Contravention" changed to 3 from 5.
>  - Scout achievement "Strike Zone" now counts assists.
>  - Scout achievements "Fall Classic" and "Foul Territory" are fixed.
>
>
> Engine changes (CS:S, DoD:S, HL2:DM, and TF2)
> -----------
>  - Added sv_alltalk to the list of convars that are checked for the sv_tags
> list.
>  - Fixed a model instance crash.
>  - Removed engine ConVar "r_ForceRestore".
>
>
> Other Games
> -----------
> Half-Life 2: Deathmatch
>  - Updated to run on the Orange Box engine with CS:S, DoD:S, and TF2.
>
>
> Jason
>
>
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