I know this. Yet not that long ago a Valve guy asked for dumps on this list anyway.
On Fri, Oct 8, 2010 at 2:50 PM, ics <[email protected]> wrote: > Dumps are sent to Valve automatically by the server upon crash. > > -ics > > 8.10.2010 18:51, 1nsane kirjoitti: > > I'm getting crashes like this on my TF2 servers (I'm not running that TF2 >> items extension): >> #0 0xf77160ee in __dynamic_cast () from bin/libtier0.so >> #1 0xf3dbeb08 in CTFWeaponBase::ReapplyProvision () >> from /home/srcds/orangebox/tf/bin/server.so >> #2 0xf3dd3ffe in CTFStunBall::PipebombTouch () >> from /home/srcds/orangebox/tf/bin/server.so >> #3 0xf3f86715 in CBaseEntity::Touch () >> from /home/srcds/orangebox/tf/bin/server.so >> #4 0xf3ce5364 in CBaseEntity::PhysicsStartTouch () >> from /home/srcds/orangebox/tf/bin/server.so >> #5 0xf3ce59bd in CBaseEntity::PhysicsMarkEntityAsTouched () >> from /home/srcds/orangebox/tf/bin/server.so >> #6 0xf3ce5cb7 in CBaseEntity::PhysicsMarkEntitiesAsTouching () >> from /home/srcds/orangebox/tf/bin/server.so >> #7 0xf405956b in CServerGameEnts::MarkEntitiesAsTouching () >> from /home/srcds/orangebox/tf/bin/server.so >> #8 0xf6ff64fe in SV_SolidMoved () from >> /home/srcds/orangebox/bin/engine.so >> #9 0xf6fe8e29 in CVEngineServer::SolidMoved () >> from /home/srcds/orangebox/bin/engine.so >> #10 0xf3f9215f in CBaseEntity::PhysicsTouchTriggers () >> from /home/srcds/orangebox/tf/bin/server.so >> #11 0xf409bb70 in CMoveHelperServer::ProcessImpacts () >> from /home/srcds/orangebox/tf/bin/server.so >> #12 0xf41a082a in CPlayerMove::RunCommand () >> >> I have dumps if anyone from Valve is interested. >> >> On Fri, Oct 8, 2010 at 12:24 AM, Kyle Sanderson<[email protected]> >> wrote: >> >> With these kind of crashes, it's best to just run gdb in a screen >>> attached to SRCDS. That way if it crashes you're ready to debug, or >>> generate a core dump rather then sit there with your *thumb up your >>> bumb* watching Valve get a useless coredump that is probably unrelated >>> to the game entirely. >>> >>> Just another one of my workarounds for the latest wave of regressions. :/ >>> Kyle. >>> >>> On Fri, Oct 8, 2010 at 5:04 AM, DontWannaName!<[email protected]> >>> wrote: >>> >>>> Anyone have any minidumps? >>>> >>>> On Thu, Oct 7, 2010 at 2:32 PM, ics<[email protected]> wrote: >>>> >>>> I have had also random crashes which started after last nights update. >>>>> >>>> I'm >>> >>>> not sure what is the cause but the servers were stable before the >>>>> >>>> update. >>> >>>> -ics >>>>> >>>>> 7.10.2010 23:36, D3vilfish - Simiancage.org kirjoitti: >>>>> >>>>> Weve been getting random crashes all day , approximately 3 on each >>>>> >>>> servers >>> >>>> since the last update. Generally when servers are full, ranging from 18 >>>>>> player highlander server (crashes and locks) to 33 player official map >>>>>> servers (crashes and restarts) also seeing some major lag spikes on >>>>>> >>>>> l4d2 >>> >>>> servers in hlsw which have just started in the last day to. >>>>>> >>>>>> -----Original Message----- >>>>>> From: [email protected] >>>>>> [mailto:[email protected]] On Behalf Of Eric >>>>>> Riemers >>>>>> Sent: 07 October 2010 19:14 >>>>>> To: 'Half-Life dedicated Linux server mailing list' >>>>>> Subject: Re: [hlds_linux] Did your TF2 servers just had a crash about >>>>>> >>>>> 5-10 >>> >>>> mins ago once you see this message? >>>>>> >>>>>> I had 1 server crashing at 19:38, but all the others are still fine. >>>>>> >>>>>> -----Original Message----- >>>>>> From: [email protected] >>>>>> [mailto:[email protected]] On Behalf Of ics >>>>>> Sent: donderdag 7 oktober 2010 19:28 >>>>>> To: Half-Life dedicated Linux server mailing list >>>>>> Subject: [hlds_linux] Did your TF2 servers just had a crash about 5-10 >>>>>> mins >>>>>> ago once you see this message? >>>>>> >>>>>> Did your TF2 servers just had a crash about 5-10 mins ago once you >>>>>> >>>>> see >>> >>>> this message? I had all ours going down at the same time, segfaulting. >>>>>> I'm asking of this is related to the recent series of crashes before >>>>>> polycount update and looking for confirm. >>>>>> >>>>>> -ics >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> >>> please visit: >>> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

