I just crashed again. I looked at the core dump, and the crash is still at
the same place.

#0  0x89001cd0 in ?? ()
#1  0xb7f45131 in ?? ()
#2  0xb4494b86 in CTFWeaponBase::ReapplyProvision() ()
   from /home/lorph/steam/server1/orangebox/tf/bin/server.so
#3  0xb44aa27e in CTFStunBall::PipebombTouch(CBaseEntity*) ()
   from /home/lorph/steam/server1/orangebox/tf/bin/server.so
#4  0xb465c995 in CBaseEntity::Touch(CBaseEntity*) ()
   from /home/lorph/steam/server1/orangebox/tf/bin/server.so
#5  0xb449c60d in CTFWeaponBaseGrenadeProj::VPhysicsUpdate(IPhysicsObject*)
()
   from /home/lorph/steam/server1/orangebox/tf/bin/server.so
#6  0xb4822b26 in PhysFrame(float) () from
/home/lorph/steam/server1/orangebox/tf/bin/server.so
#7  0xb4822bbd in CPhysicsHook::FrameUpdatePostEntityThink() ()
   from /home/lorph/steam/server1/orangebox/tf/bin/server.so
#8  0xb43750e0 in T.2451 () from
/home/lorph/steam/server1/orangebox/tf/bin/server.so
#9  0xb47314d4 in CServerGameDLL::GameFrame(bool) ()
   from /home/lorph/steam/server1/orangebox/tf/bin/server.so
#10 0xafa248df in
__SourceHook_FHCls_IServerGameDLLGameFramefalse::Func(bool) ()
   from /home/lorph/steam/server1/orangebox/tf/addons/sourcemod/bin/
sourcemod.2.ep2v.so
#11 0xb76a1e16 in CServerPlugin::GameFrame(bool) ()
   from /home/lorph/steam/server1/orangebox/bin/engine.so
#12 0xb7695915 in SV_Think(bool) () from
/home/lorph/steam/server1/orangebox/bin/engine.so
#13 0xb7696a35 in SV_Frame(bool) () from
/home/lorph/steam/server1/orangebox/bin/engine.so
--snip--

(gdb) info shared
>From        To          Syms Read   Shared Object Library
0xb7f83460  0xb7f9dcf8  Yes (*)     /lib32/libm.so.6
0xb7f7ba40  0xb7f7c9b8  Yes (*)     /lib32/libdl.so.2
0xb7f66340  0xb7f725b8  Yes (*)     /lib32/libpthread.so.0
                        No          bin/libtier0.so
                        No          bin/libvstdlib.so
0xb7d319b0  0xb7e39ed4  Yes (*)     /lib32/libc.so.6
0xb7fac830  0xb7fc382f  Yes (*)     /lib/ld-linux.so.2
--snip--

I have the full coredump file if needed.

Does anyone have a guess at what is causing the crash based on the names
here?



On Sat, Oct 16, 2010 at 1:37 AM, ics <[email protected]> wrote:

>  We haven't seen a single crash since the scout weapong thing was fixed.
> That was the issue of our random crashes. Running
> sourcemod-1.3.5-hg3054-linux snapshot and mmsource-1.8.4-hg737-linux
> snapshot. There are newer ones but these one are stable.
>
> -ics
>
> 16.10.2010 11:17, Eric Riemers kirjoitti:
>
>  After the last update (the one with the scout crash) its been a big
>> improvement, i do have however one server which stil crashes like once a
>> day. But the rest seems stable so far..
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of
>> [email protected]
>> Sent: zaterdag 16 oktober 2010 9:56
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Did your TF2 servers just had a crash about 5-10
>> mins ago once you see this message?
>>
>> I've updated to the snapshot versions of sourcemod and metamod, and the
>> crashes dropped from several times a day to once in 1-2 days.
>>
>> Can anyone else comment on this that either does not have any plugins
>> installed or the snapshot versions of sourcemod/metamod installed?
>>
>> On Mon, Oct 11, 2010 at 9:17 AM, Eric Riemers<[email protected]>  wrote:
>>
>>  I took a look, and nothing happened today so far.. no crashes what so
>>> ever..
>>>
>>> But then i noticed steam is pretty much down with a whole lot of
>>> things the whole day.
>>> Anybody got the scoop on what the deal with that is? (assuming the
>>> mailinglist still works ;P)
>>>
>>> On Sun, 10 Oct 2010 20:10:18 -0700, Bot Tiger<[email protected]>
>>> wrote:
>>>
>>>> I'm also getting random crashes like that on two different servers.
>>>> Both are running sourcemod with default extensions except dbi.mysql.
>>>>
>>>> Opening the minidump through windbg shows a crash at libtier0.so +
>>>> 270ee which puts it at the dynamic_cast function.
>>>> The rest of the call stack is missing. Anyone know to how to get a
>>>> better dump?
>>>> _______________________________________________
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>>>>
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>
>
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