On Thu, Oct 28, 2010 at 2:23 AM, Kyle Sanderson <[email protected]> wrote: > There's Dos Attack Fixer (DAF) > http://www.sourceop.net/modules.php?name=Downloads&d_op=viewdownload&cid=9 > > There's no real proper way to fix this though, successfully. There are > also 'condom' wrappers that forward network traffic to the game and > back through. You server will be listed on Port Y instead of the > regular Port X, which is a major downside and overall drag. > > Over the years there have been numerous topics about the issue, > including '[hlds] Source packet flood exploit' which was created less > then a week ago. Valve does not care AT ALL about their server > software, it's whatever they can do to make their players happy. This > exploit, among may others has been public knowledge for ages. Unless > if there's some *super* plan to fix all of these exploits all at once; > it takes ages for any work to be done while the community diligently > suffers. Take notice how Steam exploits are typically fixed, literally > it was the next day and the main servers were patched against it.
Actually, my mod was bombarded by A2S_CHALLENGE packets with spoofed source IP and banning person that wanted everyone to join his server sorted issue out. Unless you make everyone switch to secure IP networking where packets can be authenticated and have traces I don't see a better solution. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

