I think it's fixed after the latest engine update ...
Still got lots of error messages after "quit". At least it does not
freeze any more. ;)
On 01.11.10 19:39, Saul Rennison wrote:
Looks like a mutex lock is waiting indefinitely, I'm sure Valve will
fix within the week.. it's Monday :D
On Monday, November 1, 2010, ics<[email protected]> wrote:
I still have this same issue on our css server. I have to manually kill the process if i
enter quit on the console. It just jams and the process starts to eat all the CPU it can.
So, these days i just kill the pid which makes it "crash" and restart in 10
seconds, in which i interviene with ctrl+c on screen which stops the server.
-ics
1.11.2010 18:29, Eric Riemers kirjoitti:
I've had this in the past for tf2, recently I had it for a css server. But
overall it looks ok now. (before it was 50/50 that a _restart or quit would
not work)
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Rodrigo Peña
Sent: maandag 1 november 2010 16:48
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Server freezes at 'Installing breakpad exception
handler..' when quitting server
The same thing happens:
_restart
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 0 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable
sleeps
PreMinidumpCallback: updating dump comment Looking up breakpad interfaces
from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad
exception handler for appid(240)/version(4357)<freezes>
:<
El 01-11-2010 12:43, David A. Parker escribió:
Did you try using "_restart" instead of "quit"?
On 11/01/2010 11:40 AM, Rodrigo Peña wrote:
Is anybody experiencing the same problem? When i use 'quit' command
on servers it doesn't restart, but it freezes without using CPU and
keeping the same RAM usage..
Server Console:
quit
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 0 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
alertable sleeps
PreMinidumpCallback: updating dump comment Looking up breakpad
interfaces from steamclient Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4357)
<freezes>
(gdb) bt
#0 0xf76bf514 in __lll_lock_wait () from /lib32/libpthread.so.0
#1 0xf76bacd3 in _L_lock_87 () from /lib32/libpthread.so.0
#2 0xf76ba621 in pthread_mutex_lock () from /lib32/libpthread.so.0
#3 0xefeaba6c in google_breakpad::ExceptionHandler::Init () from
bin/crashhandler.so
#4 0xefeab52f in google_breakpad::ExceptionHandler::ExceptionHandler
() from bin/crashhandler.so
#5 0xefea83ed in CHandlerContext::Init () from bin/crashhandler.so
#6 0x0bbc9008 in ?? ()
#7 0x0bb5ba50 in ?? ()
#8 0xefea8e70 in ?? () from bin/crashhandler.so
#9 0xefea9b80 in ?? () from bin/crashhandler.so
#10 0x0a83a0e0 in ?? ()
#11 0x00000001 in ?? ()
#12 0x00000000 in ?? ()
strace -p28721 (main thread)
Process 28721 attached - interrupt to quit [ Process PID=28721 runs
in 32 bit mode. ] futex(0xeff22468, FUTEX_WAIT_PRIVATE, 2, NULL
Thanks
-Rodrigo
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