But as I tested just now, fps_max can be set in server.cfg or autoexec.cfg.

So let me ask in the other way:

Is there a way to get current fps_max without rcon?

>
> No, these days even clients require disconnect from the server to change
> that value.
>
> -ics
>
> 16.1.2011 20:46, Marco Padovan kirjoitti:
>> isn't it possible to change fps_max directly from rcon? Oo
>>
>> Il 16/01/2011 19:40, ics ha scritto:
>>> For the others than L4D1&2 series, you can only controll it when you
>>> apply it to the server startline (as in +fps_max 500). It cannot be
>>> changed on the fly.
>>>
>>> -ics
>>>
>>> 16.1.2011 18:58, ?????? ?????? [Nikita Bulaev] kirjoitti:
>>>> Well, in fact I mean control fps_max not for L4D2 only servers, but
>>>> mostly all other Source servers - TF2, CSS, DOD:S.
>>>>
>>>> 2011/1/16<[email protected]>:
>>>>> 1. Propably not
>>>>> 2-3. Fps_max does not exist as server convar. Server FPS is limited on
>>>>> L4D2 to 30 max, there is no control over it.
>>>>>
>>>>> -ics
>>>>>
>>>>>
>>>>> 16.1.2011 11:00, ?????? ?????? [Nikita Bulaev] kirjoitti:
>>>>>> Hello, friends!
>>>>>>
>>>>>> I've got 2 questions:
>>>>>>
>>>>>> 1) Will sv_password be fixed in L4D2 someday? And what is the way to
>>>>>> make private server with password for L4D2 for now?
>>>>>> 2) How can I control fps_max of server without rcon and
>>>>>> rcon_password?
>>>>>> Is there someting like Source query to find out current fps_max?
>>>>>>
>>>>>> Thanx =))

> ******************************************

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