But as I tested just now, fps_max can be set in server.cfg or autoexec.cfg.
So let me ask in the other way: Is there a way to get current fps_max without rcon? > > No, these days even clients require disconnect from the server to change > that value. > > -ics > > 16.1.2011 20:46, Marco Padovan kirjoitti: >> isn't it possible to change fps_max directly from rcon? Oo >> >> Il 16/01/2011 19:40, ics ha scritto: >>> For the others than L4D1&2 series, you can only controll it when you >>> apply it to the server startline (as in +fps_max 500). It cannot be >>> changed on the fly. >>> >>> -ics >>> >>> 16.1.2011 18:58, ?????? ?????? [Nikita Bulaev] kirjoitti: >>>> Well, in fact I mean control fps_max not for L4D2 only servers, but >>>> mostly all other Source servers - TF2, CSS, DOD:S. >>>> >>>> 2011/1/16<[email protected]>: >>>>> 1. Propably not >>>>> 2-3. Fps_max does not exist as server convar. Server FPS is limited on >>>>> L4D2 to 30 max, there is no control over it. >>>>> >>>>> -ics >>>>> >>>>> >>>>> 16.1.2011 11:00, ?????? ?????? [Nikita Bulaev] kirjoitti: >>>>>> Hello, friends! >>>>>> >>>>>> I've got 2 questions: >>>>>> >>>>>> 1) Will sv_password be fixed in L4D2 someday? And what is the way to >>>>>> make private server with password for L4D2 for now? >>>>>> 2) How can I control fps_max of server without rcon and >>>>>> rcon_password? >>>>>> Is there someting like Source query to find out current fps_max? >>>>>> >>>>>> Thanx =)) > ****************************************** _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

