I think some people will be happy with the new srcds_run script ;)
Nice to know things do get done.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jason Ruymen
Sent: woensdag 19 januari 2011 23:40
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 server mailing list'; '[email protected]'
Subject: [hlds_linux] Team Fortress 2 Update Released

A required update for Team Fortress 2 is now available.  Please run
hldsupdatetool to receive the update.  The specific changes include:

Shared Source Changes (CS:S, DoD:S, TF2, HL2:DM)
- Updated the Linux srcds_run script.
   - Added warning message for people running the server as root.
   - Changed the working directory to the game tree before executing the
dedicated server.
- Updated the existing localization files.
- Added Czech, Hungarian, Romanian and Turkish localization files.

Team Fortress 2
- Updated several models with optimizations and new LODs.
- Updated the default TF2 crosshairs to use the RGB and scale settings in
the Options->Multiplayer dialog like custom crosshairs do.
- Added a glow effect to the team intelligence entities when they're not
being carried.
- Added a timer to indicate how much time is left before the gate closes in
DeGroot Keep.
- Added a new plate model to be used when a Heavy throws the Buffalo Steak
Sandvich to heal teammates.
- Added a note in the trading dialog to let you know when your trading
partner is typing.
- Added a new Valve map CP_5Gorge.
- Fixed the Mad Milk effect not being washed off when a player goes
underwater.
- Fixed being able to attack teammates using pumpkin bombs and arrows fired
by the Huntsman or the Crusader's Crossbow.
- Fixed switching to the melee weapon instead of using the lastweapon
setting after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Fixed the Sniper Rifle and SMG view models having Red skins while on the
Blue team.
- Fixed the Engineer PDA view models (build/destroy) having Red skins while
on the Blue team.
- Fixed the mini-sentry HUD not playing the alert sound when the sentry is
sapped or low on ammo.
- Updated the community map CP_Yukon.
   -Central CP moved up to bridge.
   -Bridge widened.
   -Several sticky exploits patched.
   -Flat bridge added onto CP1's pipes.

Jason


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