Hi, after the nice Update from the srcds_run I have a suggestion. Can you prevent the srcds to load Plugins outside of the serverdirectory? It's possible to load plugins from evereywhere the server can access (plugin_load ../../../../kd1001/xxx.xxx.xx.xx/orangebox/cstrike/addons/serversidehack.so). Many server providers rent out there servers with the concept of a "protected server". I know, this conept is not well.
The ESL doesn't know what they have done with thier shit "protected server mode". I don't konw if there are any technical guidelines for the game server providers. But in fact there are some providers which run thier servers with one user. This can't be good to prevent the server from loading plugins. This idea is to protect the server against changes from the gameserveradmin and loading other plugins than zBlock. When a customer have another rented game server on the same host, he can put his Plugins (Server Side Hack) into other directories and load it manually (relative paths and absolute paths are working). To prevent it, the provider has to forbid the access to all other directories outside the gameserver for this process. Maybe the provider can fix this behavior with one user for everey server and harder file permissions or to run the server in a jail. I know that there are many providers who can't change this. Thier system is complex and this changes are expensive. It has to work with all thier customers. I hope you can understand the problem. The change to prevent loading plugins outside the serverdirectory will make many players happy. The only easy way to protect loading Plugins manually is the following alias: alias "plugin_load" "echo Loading plugins isn't allowed" plugin_load Loading plugins isn ' t allowed I didn't know if there is a way to bypass this alias. Thanks for reading Greetings DeaD_EyE _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

