So can we conclude that it doesn't solve the issues with attacks?

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Arie
Sent: vrijdag 28 januari 2011 0:34
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server
update?

Just checked another server and it was fine. Only during the attack
connecting was impossible, but that was expected.



On 28 January 2011 00:29, Ross Bemrose <[email protected]> wrote:

> I have no problem connecting to one of my servers 
> (red.ocrtf2.com:27015) post-update.
>
> However, my servers aren't being DoSed either...
>
>
> On 1/27/2011 6:17 PM, Arie wrote:
>
>> Well, the new update seems to be effective at blocking the DoS attacks.
>>
>> Too effective even, because after an attack it won't allow anyone to 
>> connect any more, even though it's still running and not frozen.
>>
>>
>>
>>
>> On 28 January 2011 00:01, Kyle Sanderson<[email protected]>  wrote:
>>
>>  Doesn't look like it. I was surprised that nothing was announced on
>>> the list. Maybe they're pushing a bigger update later in the day 
>>> that is required?.
>>>
>>> Kyle.
>>>
>>> On Thu, Jan 27, 2011 at 2:53 PM, Ross Bemrose<[email protected]>
>>> wrote:
>>>
>>>> I always update my servers if I see a client update.
>>>>
>>>> Today's update updated just one file on the server side: engine.so 
>>>> in the
>>>>
>>> OB
>>>
>>>> Linux Dedicated Server package.
>>>>
>>>> Does the fact that it's engine.so mean this is a required server
update?
>>>>
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>
>
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