Hi,

I'm also having similiar trouble with a 24 slot TF2 server on CentOS 5.5. 
There's random lag spikes occurring when the server is full. I've assigned 5 
cores to it with taskset and I'm running a realtime kernel to help give it 
priority but it's still lagging. Anything more I can do to try and get rig of 
the lag without a complete OS install??

Cian Mc Govern

On 15 Mar 2011, at 18:36, [email protected] wrote:

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> Today's Topics:
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>   1. Re: Lag spikes (VALVe...?) (Christoffer Pedersen)
>   2. Re: Lag spikes (VALVe...?) (Saint K.)
>   3. Re: Lag spikes (VALVe...?) (RTL-Servers | Lee)
>   4. Re: Lag spikes (VALVe...?) (Anthony Stoyanov)
>   5. Re: srcds_linux multithreaded (Svensk Ljud & Ljus Produktion)
>   6. Re: Lag spikes (VALVe...?) (C Szabo)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Tue, 15 Mar 2011 17:04:10 +0100
> From: Christoffer Pedersen <[email protected]>
> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
> To: Half-Life dedicated Linux server mailing list
>    <[email protected]>
> Message-ID: <[email protected]>
> Content-Type: text/plain;    charset=utf-8
> 
> As a customer that has bought several games from Valve, i would still like to 
> know that they are aware of this. Maybe they don't know how to fix it, but it 
> would be kind of them to inform that they are investigating this issue.
> 
> /Chris
> 
> Sendt fra min iPhone 4
> 
> Den 15/03/2011 kl. 16.07 skrev ics <[email protected]>:
> 
>> Usually if they cannot see the problem, they cannot fix it either. I have 
>> yet to see this issue on our servers either so propably something random.
>> 
>> -ics
>> 
>> 15.3.2011 16:53, Christoffer Pedersen kirjoitti:
>>> I guess that they are already looking into this issue, as this seems to 
>>> have affected a lot of servers. This also happens in L4D/L4D2, also on 
>>> their own official servers.
>>> 
>>> My problem with Valve is just that they don't acknowledge this 
>>> bug/error/issue. This has been going on for days now and it still doesn't 
>>> seem that there has been any response from Valve.
>>> 
>>> /Chris
>>> 
>>> Sendt fra min iPhone 4
>>> 
>>> Den 15/03/2011 kl. 13.41 skrev ics<[email protected]>:
>>> 
>>>> This is either something related to masterservers or Steam itself. lets 
>>>> wait and see if Valve comments on it or quietly fixes the issue as before 
>>>> when there has been similiar issues, in the past.
>>>> 
>>>> -ics
>>>> 
>>>> ----- Alkuper?inen viesti -----
>>>>>     Yes, orangebox and 1.6. I think any valve game
>>>>>> Looks like it's happening here in Brazil as well. Customers are
>>>>>> complaining a lot, then it's also affecting counter-strike 1.6
>>>>>> servers. Could anybody confirm if experiencing the same with CS 1.6?
>>>>>> 
>>>>>> 
>>>>>> - Marlon Almeida @ CGBR
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>> 
>>>>> 
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> 
>> 
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Tue, 15 Mar 2011 17:05:07 +0100
> From: Saint K. <[email protected]>
> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
> To: Half-Life dedicated Linux server mailing list
>    <[email protected]>
> Message-ID:
>    <3bb3f0c67382914185a7001efd5a0ace3c8344e...@mrgreen.specialattack.net>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> Are only Linux servers experiencing these issues?
> 
> We get the same reports for a few days already, but I don't see any of these 
> complaints on the windows list?
> 
> Cheers,
> 
> Saint K.
> ________________________________________
> From: [email protected] 
> [[email protected]] On Behalf Of Christoffer Pedersen 
> [[email protected]]
> Sent: 15 March 2011 17:04
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
> 
> As a customer that has bought several games from Valve, i would still like to 
> know that they are aware of this. Maybe they don't know how to fix it, but it 
> would be kind of them to inform that they are investigating this issue.
> 
> /Chris
> 
> Sendt fra min iPhone 4
> 
> Den 15/03/2011 kl. 16.07 skrev ics <[email protected]>:
> 
>> Usually if they cannot see the problem, they cannot fix it either. I have 
>> yet to see this issue on our servers either so propably something random.
>> 
>> -ics
>> 
>> 15.3.2011 16:53, Christoffer Pedersen kirjoitti:
>>> I guess that they are already looking into this issue, as this seems to 
>>> have affected a lot of servers. This also happens in L4D/L4D2, also on 
>>> their own official servers.
>>> 
>>> My problem with Valve is just that they don't acknowledge this 
>>> bug/error/issue. This has been going on for days now and it still doesn't 
>>> seem that there has been any response from Valve.
>>> 
>>> /Chris
>>> 
>>> Sendt fra min iPhone 4
>>> 
>>> Den 15/03/2011 kl. 13.41 skrev ics<[email protected]>:
>>> 
>>>> This is either something related to masterservers or Steam itself. lets 
>>>> wait and see if Valve comments on it or quietly fixes the issue as before 
>>>> when there has been similiar issues, in the past.
>>>> 
>>>> -ics
>>>> 
>>>> ----- Alkuper?inen viesti -----
>>>>>     Yes, orangebox and 1.6. I think any valve game
>>>>>> Looks like it's happening here in Brazil as well. Customers are
>>>>>> complaining a lot, then it's also affecting counter-strike 1.6
>>>>>> servers. Could anybody confirm if experiencing the same with CS 1.6?
>>>>>> 
>>>>>> 
>>>>>> - Marlon Almeida @ CGBR
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>> 
>>>>> 
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> 
>> 
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
> 
> ------------------------------
> 
> Message: 3
> Date: Tue, 15 Mar 2011 16:28:33 +0000
> From: RTL-Servers | Lee <[email protected]>
> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
> To: Half-Life dedicated Linux server mailing list
>    <[email protected]>
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> Hello,
> 
> Seeing nothing on the windows server side here, only Linux at present.
> 
> Regards
> Lee Gardiner
> RTL-Servers
> 
> 
> 
> ------------------------------
> 
> Message: 4
> Date: Tue, 15 Mar 2011 18:29:35 +0200
> From: Anthony Stoyanov <[email protected]>
> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
> To: [email protected]
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> I think so, yes. Only linux servers.
> 
> Played on a couple of windows servers - no problem.
> 
> On 3/15/2011 6:05 PM, Saint K. wrote:
>> Are only Linux servers experiencing these issues?
>> 
>> We get the same reports for a few days already, but I don't see any of these 
>> complaints on the windows list?
>> 
>> Cheers,
>> 
>> Saint K.
>> ________________________________________
>> From: [email protected] 
>> [[email protected]] On Behalf Of Christoffer 
>> Pedersen [[email protected]]
>> Sent: 15 March 2011 17:04
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
>> 
>> As a customer that has bought several games from Valve, i would still like 
>> to know that they are aware of this. Maybe they don't know how to fix it, 
>> but it would be kind of them to inform that they are investigating this 
>> issue.
>> 
>> /Chris
>> 
>> Sendt fra min iPhone 4
>> 
>> Den 15/03/2011 kl. 16.07 skrev ics<[email protected]>:
>> 
>>> Usually if they cannot see the problem, they cannot fix it either. I have 
>>> yet to see this issue on our servers either so propably something random.
>>> 
>>> -ics
>>> 
>>> 15.3.2011 16:53, Christoffer Pedersen kirjoitti:
>>>> I guess that they are already looking into this issue, as this seems to 
>>>> have affected a lot of servers. This also happens in L4D/L4D2, also on 
>>>> their own official servers.
>>>> 
>>>> My problem with Valve is just that they don't acknowledge this 
>>>> bug/error/issue. This has been going on for days now and it still doesn't 
>>>> seem that there has been any response from Valve.
>>>> 
>>>> /Chris
>>>> 
>>>> Sendt fra min iPhone 4
>>>> 
>>>> Den 15/03/2011 kl. 13.41 skrev ics<[email protected]>:
>>>> 
>>>>> This is either something related to masterservers or Steam itself. lets 
>>>>> wait and see if Valve comments on it or quietly fixes the issue as before 
>>>>> when there has been similiar issues, in the past.
>>>>> 
>>>>> -ics
>>>>> 
>>>>> ----- Alkuper?inen viesti -----
>>>>>>      Yes, orangebox and 1.6. I think any valve game
>>>>>>> Looks like it's happening here in Brazil as well. Customers are
>>>>>>> complaining a lot, then it's also affecting counter-strike 1.6
>>>>>>> servers. Could anybody confirm if experiencing the same with CS 1.6?
>>>>>>> 
>>>>>>> 
>>>>>>> - Marlon Almeida @ CGBR
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>> 
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> 
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> 
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
> 
> 
> ------------------------------
> 
> Message: 5
> Date: Tue, 15 Mar 2011 18:07:07 +0100
> From: "Svensk Ljud & Ljus Produktion" <[email protected]>
> Subject: Re: [hlds_linux] srcds_linux multithreaded
> To: "Half-Life dedicated Linux server mailing list"
>    <[email protected]>
> Message-ID: <A8819187C5294C90BADBD793ACC67C38@PeterLindblomW7>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>    reply-type=original
> 
> Hi !
> 
> We did use CentOS for a very short time, it wasent the best(for us).
> We now are using fedora core for one machine (4 cores running 2 TF2+ 1 
> dods).
> Another machine with almost same spec. running Debian (2 dods)
> All is 32-slots minimum installs with custom kernels (no x-windows 
> installed)
> We are monitoring all servers with munin and can se every stat in graphs.
> 
> maybe you managed to get CentOS to run as it should, but we didnt.
> 
> if you having problems do install debian on a spare hd and try !
> we are using kernels from here http://www.ulrich-block.de
> 
> Good luck !
> 
> Peter
> 
> -----Ursprungligt meddelande----- 
> From: Claudio Beretta
> Sent: Tuesday, March 15, 2011 2:48 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: [hlds_linux] srcds_linux multithreaded
> 
> TL;DR version: are there magic command line parameters or convars that
> enable multithreading for srcds games on linux? Or anything that might
> prevent the gameserver from using more than one core?
> 
> Long version:
> I recently changed OS from Windows 2008 64 bit to Centos 5.5 64 bit
> because I needed iptables to filter all the incoming attacks so
> popular in these days.
> The hardware remained the same: Xeon w3520 (server version of i7 920),
> 12 GB RAM, 2x80 GB Intel x25-M SSD.
> The problem I'm encountering is that when any 32 slots server gets
> full, the server fps (measured from rcon stats and net_graph 4) drop
> below acceptable levels. They may even reach 20-30 fps, and much less
> when there are bots playing. This obviously affects the tickrate, and
> players experience rubber banding and bad hit detection.
> Both top and rcon stats say that the CPU usage never goes over 100% (1 
> core).
> On windows rcon stats reported up to 150%, and sysinternals process
> explorer confirmed that the gameserver was using up to 19% of the
> whole system (which means approximately 1.5 cores, since this box has
> 4+4 cores thanks to hyperthreading). On windows, fps were stable, and
> only in a couple of maps the tickrate would drop below 66.
> I've tried several kernels: the stock centos one
> (2.6.18-194.32.1.el5), a couple provided by my host via netboot
> (2.6.34-something, 2.6.34-something HZ1000) and now i'm using a
> realtime kernel (2.6.33.7-rt29). Both 2.6.34 and the realtime kernel
> were the best regarding to fps jitter, but they did't improve at all
> the low fps when the server is full.
> Playing with taskset to set the affinity of the process has no visible
> effects, same thing with nice and chrt. Also tried disabling all
> addons and using a 3 lines server.cfg (sv_log 0; hostname;
> rcon_password) but still no effect worth mentioning.
> 
> I've come to the conclusion that srcds on linux can use at most one
> core. I hope I'm wrong, since it would mean I'm stuck at running 32
> slots servers at tickrate 33 despite having good hardware.
> How you guys manage to run 32 slots srcds servers on linux?
> Thanks
> Claudio
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux 
> 
> 
> 
> 
> 
> ------------------------------
> 
> Message: 6
> Date: Tue, 15 Mar 2011 19:36:23 +0100
> From: C Szabo <[email protected]>
> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
> To: "[email protected]"
>    <[email protected]>
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> 
> Any of you got this in serverconsole? Anyone knows whats the problem? Never 
> had this before and it started two days ago, at the same time when the lagg 
> started..
> 
> 
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0
> 
> 
>> Date: Tue, 15 Mar 2011 18:29:35 +0200
>> From: [email protected]
>> To: [email protected]
>> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
>> 
>> I think so, yes. Only linux servers.
>> 
>> Played on a couple of windows servers - no problem.
>> 
>> On 3/15/2011 6:05 PM, Saint K. wrote:
>>> Are only Linux servers experiencing these issues?
>>> 
>>> We get the same reports for a few days already, but I don't see any of 
>>> these complaints on the windows list?
>>> 
>>> Cheers,
>>> 
>>> Saint K.
>>> ________________________________________
>>> From: [email protected] 
>>> [[email protected]] On Behalf Of Christoffer 
>>> Pedersen [[email protected]]
>>> Sent: 15 March 2011 17:04
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] Lag spikes (VALVe...?)
>>> 
>>> As a customer that has bought several games from Valve, i would still like 
>>> to know that they are aware of this. Maybe they don't know how to fix it, 
>>> but it would be kind of them to inform that they are investigating this 
>>> issue.
>>> 
>>> /Chris
>>> 
>>> Sendt fra min iPhone 4
>>> 
>>> Den 15/03/2011 kl. 16.07 skrev ics<[email protected]>:
>>> 
>>>> Usually if they cannot see the problem, they cannot fix it either. I have 
>>>> yet to see this issue on our servers either so propably something random.
>>>> 
>>>> -ics
>>>> 
>>>> 15.3.2011 16:53, Christoffer Pedersen kirjoitti:
>>>>> I guess that they are already looking into this issue, as this seems to 
>>>>> have affected a lot of servers. This also happens in L4D/L4D2, also on 
>>>>> their own official servers.
>>>>> 
>>>>> My problem with Valve is just that they don't acknowledge this 
>>>>> bug/error/issue. This has been going on for days now and it still doesn't 
>>>>> seem that there has been any response from Valve.
>>>>> 
>>>>> /Chris
>>>>> 
>>>>> Sendt fra min iPhone 4
>>>>> 
>>>>> Den 15/03/2011 kl. 13.41 skrev ics<[email protected]>:
>>>>> 
>>>>>> This is either something related to masterservers or Steam itself. lets 
>>>>>> wait and see if Valve comments on it or quietly fixes the issue as 
>>>>>> before when there has been similiar issues, in the past.
>>>>>> 
>>>>>> -ics
>>>>>> 
>>>>>> ----- Alkuper?inen viesti -----
>>>>>>>      Yes, orangebox and 1.6. I think any valve game
>>>>>>>> Looks like it's happening here in Brazil as well. Customers are
>>>>>>>> complaining a lot, then it's also affecting counter-strike 1.6
>>>>>>>> servers. Could anybody confirm if experiencing the same with CS 1.6?
>>>>>>>> 
>>>>>>>> 
>>>>>>>> - Marlon Almeida @ CGBR
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>>>> 
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>> 
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> 
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> 
>> 
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>                         
> 
> ------------------------------
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
> 
> End of hlds_linux Digest, Vol 37, Issue 18
> ******************************************

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