Hi, I'm also having similiar trouble with a 24 slot TF2 server on CentOS 5.5. There's random lag spikes occurring when the server is full. I've assigned 5 cores to it with taskset and I'm running a realtime kernel to help give it priority but it's still lagging. Anything more I can do to try and get rig of the lag without a complete OS install??
Cian Mc Govern On 15 Mar 2011, at 18:36, [email protected] wrote: > Send hlds_linux mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds_linux digest..." > > > Today's Topics: > > 1. Re: Lag spikes (VALVe...?) (Christoffer Pedersen) > 2. Re: Lag spikes (VALVe...?) (Saint K.) > 3. Re: Lag spikes (VALVe...?) (RTL-Servers | Lee) > 4. Re: Lag spikes (VALVe...?) (Anthony Stoyanov) > 5. Re: srcds_linux multithreaded (Svensk Ljud & Ljus Produktion) > 6. Re: Lag spikes (VALVe...?) (C Szabo) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 15 Mar 2011 17:04:10 +0100 > From: Christoffer Pedersen <[email protected]> > Subject: Re: [hlds_linux] Lag spikes (VALVe...?) > To: Half-Life dedicated Linux server mailing list > <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=utf-8 > > As a customer that has bought several games from Valve, i would still like to > know that they are aware of this. Maybe they don't know how to fix it, but it > would be kind of them to inform that they are investigating this issue. > > /Chris > > Sendt fra min iPhone 4 > > Den 15/03/2011 kl. 16.07 skrev ics <[email protected]>: > >> Usually if they cannot see the problem, they cannot fix it either. I have >> yet to see this issue on our servers either so propably something random. >> >> -ics >> >> 15.3.2011 16:53, Christoffer Pedersen kirjoitti: >>> I guess that they are already looking into this issue, as this seems to >>> have affected a lot of servers. This also happens in L4D/L4D2, also on >>> their own official servers. >>> >>> My problem with Valve is just that they don't acknowledge this >>> bug/error/issue. This has been going on for days now and it still doesn't >>> seem that there has been any response from Valve. >>> >>> /Chris >>> >>> Sendt fra min iPhone 4 >>> >>> Den 15/03/2011 kl. 13.41 skrev ics<[email protected]>: >>> >>>> This is either something related to masterservers or Steam itself. lets >>>> wait and see if Valve comments on it or quietly fixes the issue as before >>>> when there has been similiar issues, in the past. >>>> >>>> -ics >>>> >>>> ----- Alkuper?inen viesti ----- >>>>> Yes, orangebox and 1.6. I think any valve game >>>>>> Looks like it's happening here in Brazil as well. Customers are >>>>>> complaining a lot, then it's also affecting counter-strike 1.6 >>>>>> servers. Could anybody confirm if experiencing the same with CS 1.6? >>>>>> >>>>>> >>>>>> - Marlon Almeida @ CGBR >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ------------------------------ > > Message: 2 > Date: Tue, 15 Mar 2011 17:05:07 +0100 > From: Saint K. <[email protected]> > Subject: Re: [hlds_linux] Lag spikes (VALVe...?) > To: Half-Life dedicated Linux server mailing list > <[email protected]> > Message-ID: > <3bb3f0c67382914185a7001efd5a0ace3c8344e...@mrgreen.specialattack.net> > Content-Type: text/plain; charset="iso-8859-1" > > Are only Linux servers experiencing these issues? > > We get the same reports for a few days already, but I don't see any of these > complaints on the windows list? > > Cheers, > > Saint K. > ________________________________________ > From: [email protected] > [[email protected]] On Behalf Of Christoffer Pedersen > [[email protected]] > Sent: 15 March 2011 17:04 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Lag spikes (VALVe...?) > > As a customer that has bought several games from Valve, i would still like to > know that they are aware of this. Maybe they don't know how to fix it, but it > would be kind of them to inform that they are investigating this issue. > > /Chris > > Sendt fra min iPhone 4 > > Den 15/03/2011 kl. 16.07 skrev ics <[email protected]>: > >> Usually if they cannot see the problem, they cannot fix it either. I have >> yet to see this issue on our servers either so propably something random. >> >> -ics >> >> 15.3.2011 16:53, Christoffer Pedersen kirjoitti: >>> I guess that they are already looking into this issue, as this seems to >>> have affected a lot of servers. This also happens in L4D/L4D2, also on >>> their own official servers. >>> >>> My problem with Valve is just that they don't acknowledge this >>> bug/error/issue. This has been going on for days now and it still doesn't >>> seem that there has been any response from Valve. >>> >>> /Chris >>> >>> Sendt fra min iPhone 4 >>> >>> Den 15/03/2011 kl. 13.41 skrev ics<[email protected]>: >>> >>>> This is either something related to masterservers or Steam itself. lets >>>> wait and see if Valve comments on it or quietly fixes the issue as before >>>> when there has been similiar issues, in the past. >>>> >>>> -ics >>>> >>>> ----- Alkuper?inen viesti ----- >>>>> Yes, orangebox and 1.6. I think any valve game >>>>>> Looks like it's happening here in Brazil as well. Customers are >>>>>> complaining a lot, then it's also affecting counter-strike 1.6 >>>>>> servers. Could anybody confirm if experiencing the same with CS 1.6? >>>>>> >>>>>> >>>>>> - Marlon Almeida @ CGBR >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ------------------------------ > > Message: 3 > Date: Tue, 15 Mar 2011 16:28:33 +0000 > From: RTL-Servers | Lee <[email protected]> > Subject: Re: [hlds_linux] Lag spikes (VALVe...?) > To: Half-Life dedicated Linux server mailing list > <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Hello, > > Seeing nothing on the windows server side here, only Linux at present. > > Regards > Lee Gardiner > RTL-Servers > > > > ------------------------------ > > Message: 4 > Date: Tue, 15 Mar 2011 18:29:35 +0200 > From: Anthony Stoyanov <[email protected]> > Subject: Re: [hlds_linux] Lag spikes (VALVe...?) > To: [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > I think so, yes. Only linux servers. > > Played on a couple of windows servers - no problem. > > On 3/15/2011 6:05 PM, Saint K. wrote: >> Are only Linux servers experiencing these issues? >> >> We get the same reports for a few days already, but I don't see any of these >> complaints on the windows list? >> >> Cheers, >> >> Saint K. >> ________________________________________ >> From: [email protected] >> [[email protected]] On Behalf Of Christoffer >> Pedersen [[email protected]] >> Sent: 15 March 2011 17:04 >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] Lag spikes (VALVe...?) >> >> As a customer that has bought several games from Valve, i would still like >> to know that they are aware of this. Maybe they don't know how to fix it, >> but it would be kind of them to inform that they are investigating this >> issue. >> >> /Chris >> >> Sendt fra min iPhone 4 >> >> Den 15/03/2011 kl. 16.07 skrev ics<[email protected]>: >> >>> Usually if they cannot see the problem, they cannot fix it either. I have >>> yet to see this issue on our servers either so propably something random. >>> >>> -ics >>> >>> 15.3.2011 16:53, Christoffer Pedersen kirjoitti: >>>> I guess that they are already looking into this issue, as this seems to >>>> have affected a lot of servers. This also happens in L4D/L4D2, also on >>>> their own official servers. >>>> >>>> My problem with Valve is just that they don't acknowledge this >>>> bug/error/issue. This has been going on for days now and it still doesn't >>>> seem that there has been any response from Valve. >>>> >>>> /Chris >>>> >>>> Sendt fra min iPhone 4 >>>> >>>> Den 15/03/2011 kl. 13.41 skrev ics<[email protected]>: >>>> >>>>> This is either something related to masterservers or Steam itself. lets >>>>> wait and see if Valve comments on it or quietly fixes the issue as before >>>>> when there has been similiar issues, in the past. >>>>> >>>>> -ics >>>>> >>>>> ----- Alkuper?inen viesti ----- >>>>>> Yes, orangebox and 1.6. I think any valve game >>>>>>> Looks like it's happening here in Brazil as well. Customers are >>>>>>> complaining a lot, then it's also affecting counter-strike 1.6 >>>>>>> servers. Could anybody confirm if experiencing the same with CS 1.6? >>>>>>> >>>>>>> >>>>>>> - Marlon Almeida @ CGBR >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > ------------------------------ > > Message: 5 > Date: Tue, 15 Mar 2011 18:07:07 +0100 > From: "Svensk Ljud & Ljus Produktion" <[email protected]> > Subject: Re: [hlds_linux] srcds_linux multithreaded > To: "Half-Life dedicated Linux server mailing list" > <[email protected]> > Message-ID: <A8819187C5294C90BADBD793ACC67C38@PeterLindblomW7> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > Hi ! > > We did use CentOS for a very short time, it wasent the best(for us). > We now are using fedora core for one machine (4 cores running 2 TF2+ 1 > dods). > Another machine with almost same spec. running Debian (2 dods) > All is 32-slots minimum installs with custom kernels (no x-windows > installed) > We are monitoring all servers with munin and can se every stat in graphs. > > maybe you managed to get CentOS to run as it should, but we didnt. > > if you having problems do install debian on a spare hd and try ! > we are using kernels from here http://www.ulrich-block.de > > Good luck ! > > Peter > > -----Ursprungligt meddelande----- > From: Claudio Beretta > Sent: Tuesday, March 15, 2011 2:48 PM > To: Half-Life dedicated Linux server mailing list > Subject: [hlds_linux] srcds_linux multithreaded > > TL;DR version: are there magic command line parameters or convars that > enable multithreading for srcds games on linux? Or anything that might > prevent the gameserver from using more than one core? > > Long version: > I recently changed OS from Windows 2008 64 bit to Centos 5.5 64 bit > because I needed iptables to filter all the incoming attacks so > popular in these days. > The hardware remained the same: Xeon w3520 (server version of i7 920), > 12 GB RAM, 2x80 GB Intel x25-M SSD. > The problem I'm encountering is that when any 32 slots server gets > full, the server fps (measured from rcon stats and net_graph 4) drop > below acceptable levels. They may even reach 20-30 fps, and much less > when there are bots playing. This obviously affects the tickrate, and > players experience rubber banding and bad hit detection. > Both top and rcon stats say that the CPU usage never goes over 100% (1 > core). > On windows rcon stats reported up to 150%, and sysinternals process > explorer confirmed that the gameserver was using up to 19% of the > whole system (which means approximately 1.5 cores, since this box has > 4+4 cores thanks to hyperthreading). On windows, fps were stable, and > only in a couple of maps the tickrate would drop below 66. > I've tried several kernels: the stock centos one > (2.6.18-194.32.1.el5), a couple provided by my host via netboot > (2.6.34-something, 2.6.34-something HZ1000) and now i'm using a > realtime kernel (2.6.33.7-rt29). Both 2.6.34 and the realtime kernel > were the best regarding to fps jitter, but they did't improve at all > the low fps when the server is full. > Playing with taskset to set the affinity of the process has no visible > effects, same thing with nice and chrt. Also tried disabling all > addons and using a 3 lines server.cfg (sv_log 0; hostname; > rcon_password) but still no effect worth mentioning. > > I've come to the conclusion that srcds on linux can use at most one > core. I hope I'm wrong, since it would mean I'm stuck at running 32 > slots servers at tickrate 33 despite having good hardware. > How you guys manage to run 32 slots srcds servers on linux? > Thanks > Claudio > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > ------------------------------ > > Message: 6 > Date: Tue, 15 Mar 2011 19:36:23 +0100 > From: C Szabo <[email protected]> > Subject: Re: [hlds_linux] Lag spikes (VALVe...?) > To: "[email protected]" > <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset="iso-8859-1" > > > Any of you got this in serverconsole? Anyone knows whats the problem? Never > had this before and it started two days ago, at the same time when the lagg > started.. > > > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > pipes.cpp (640) : Assertion Failed: m_cAPIPipePending == 0 > > >> Date: Tue, 15 Mar 2011 18:29:35 +0200 >> From: [email protected] >> To: [email protected] >> Subject: Re: [hlds_linux] Lag spikes (VALVe...?) >> >> I think so, yes. Only linux servers. >> >> Played on a couple of windows servers - no problem. >> >> On 3/15/2011 6:05 PM, Saint K. wrote: >>> Are only Linux servers experiencing these issues? >>> >>> We get the same reports for a few days already, but I don't see any of >>> these complaints on the windows list? >>> >>> Cheers, >>> >>> Saint K. >>> ________________________________________ >>> From: [email protected] >>> [[email protected]] On Behalf Of Christoffer >>> Pedersen [[email protected]] >>> Sent: 15 March 2011 17:04 >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] Lag spikes (VALVe...?) >>> >>> As a customer that has bought several games from Valve, i would still like >>> to know that they are aware of this. Maybe they don't know how to fix it, >>> but it would be kind of them to inform that they are investigating this >>> issue. >>> >>> /Chris >>> >>> Sendt fra min iPhone 4 >>> >>> Den 15/03/2011 kl. 16.07 skrev ics<[email protected]>: >>> >>>> Usually if they cannot see the problem, they cannot fix it either. I have >>>> yet to see this issue on our servers either so propably something random. >>>> >>>> -ics >>>> >>>> 15.3.2011 16:53, Christoffer Pedersen kirjoitti: >>>>> I guess that they are already looking into this issue, as this seems to >>>>> have affected a lot of servers. This also happens in L4D/L4D2, also on >>>>> their own official servers. >>>>> >>>>> My problem with Valve is just that they don't acknowledge this >>>>> bug/error/issue. This has been going on for days now and it still doesn't >>>>> seem that there has been any response from Valve. >>>>> >>>>> /Chris >>>>> >>>>> Sendt fra min iPhone 4 >>>>> >>>>> Den 15/03/2011 kl. 13.41 skrev ics<[email protected]>: >>>>> >>>>>> This is either something related to masterservers or Steam itself. lets >>>>>> wait and see if Valve comments on it or quietly fixes the issue as >>>>>> before when there has been similiar issues, in the past. >>>>>> >>>>>> -ics >>>>>> >>>>>> ----- Alkuper?inen viesti ----- >>>>>>> Yes, orangebox and 1.6. I think any valve game >>>>>>>> Looks like it's happening here in Brazil as well. Customers are >>>>>>>> complaining a lot, then it's also affecting counter-strike 1.6 >>>>>>>> servers. Could anybody confirm if experiencing the same with CS 1.6? >>>>>>>> >>>>>>>> >>>>>>>> - Marlon Almeida @ CGBR >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>>> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > End of hlds_linux Digest, Vol 37, Issue 18 > ****************************************** _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

