Aaron, I asked a similar thing yesterday and this is a copy of what
Chris
said:
I normally open a new terminal session On the unix-server and open up
iptraf. When you run the tool, iptraf will show the address of the
server,
just note that you will have to guess your way through. All i can
say is
that the port on the peer address is mostly the same as the usual
hlds-ports
(27023, 27031, etc.)
/Chris
Hope that helps as I am having similar issues where it finds a
server but
doesn't do much more than that.
Simon
Simon Gunton
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-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
Aaron A.
Maricic
Sent: 14 April 2011 11:57
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] No ContentServers are online
I have tried the update as root for the heck of it, and get the same
results. I run the network that the server is on, so it would have
to be
something that the ISP (Level3) blocked I guess. Is there a way I can
know which servers / IP addresses it wants to connect to and possibly
the ports so that I can try and determine if the ISP blocked something?
Thanks.
On 4/14/2011 01:46, ics wrote:
You don't need root to run it. I never use root for updating. Problem
relies elsewhere, propably in the network where the server is or in
the machine itself.
-ics
14.4.2011 5:44, andrew caron kirjoitti:
Run as root. I wonder how to fix this with out being root.
On Wed, Apr 13, 2011 at 10:39 PM, Aaron A.
Maricic<[email protected]>wrote:
Lately when I try to update L4D2, I am receiving the following
error:
Checking bootstrapper version ...
Updating Installation
No ContentServers are online
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0
deferrals.
CAsyncIOManager: 17 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object
alertable
sleeps
Anything I can try to fix this?
Thanks.
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