Yes, while i was playing yesterday, i had couple of "download failed" and i also checked the server. It was fine. I'm not sure if the file is actually corrupted or was it just the client file failed to download (the replay image shows red ERROR on top of it). This actually led to another issue - i had 7 replays waiting to download and i couldn't get those. Everytime i saved another, it also just kept pending. After i restarted the game, they started downloading just fine from the server, even though i was not connected to it anymore. Like i said, server was fine and the apache is also on the same machine as the gameserver is.

-ics

15.5.2011 2:59, Eli Witt kirjoitti:
Just wanted to put out a feeler out, has anyone else been having problems
with a .dmx file being corrupted occasionally? I've had it happen 3 times
that I know of, once while I was playing in the server.

I downloaded one replay on the map just fine, then all of a sudden they
stopped downloading with an error saying simply Download Failed in game.
Alt-tabbing out and checking the apache logfile and the FTP logs, apache
showing properly served requests for the file and the FTP server logs
showing it being updated. Replays went back to working just fine for days
after that one instance upon a mapchange. Once it happened on a custom map
(cp_bazillion_rc2) and the other two I know about were pl_frontier_final and
cp_dustbowl

.dmx files should be plaintext, but all I got for that file was gibberish;
http://kirby420.com/20110512-213321-cp_bazillion_rc2.dmx if anyone would
like to peek.


So I ask, has anyone else seen this happen yet, or am I alone here?
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to