Too busy making hats

-----Original Message-----
From: Dark Session
Sent: Saturday, 21 May 2011 22:46
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Questions about minimum CPU for 32 slot TF2 and       
taskset

The problem of srcds is that it doesn't support multicore. There is a thread
with 4 pages in the Steam forums about this "problem":
http://forums.steampowered.com/forums/showthread.php?t=1360745

Nobody knows why Valve won't introduce multicore support...

-----Ursprüngliche Nachricht-----
Von: [email protected]
[mailto:[email protected]] Im Auftrag von Evaldas
Gesendet: Samstag, 21. Mai 2011 10:08
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] Questions about minimum CPU for 32 slot TF2 and
taskset

I have few X3360 and few x3370 Xeons. Interesting thing is that 2.83GHz  
can't handle 32 players.
CPU load is just to high when many players gather to one place. 28 players  
is maximum that it handles.
But the 3GHz version is just enough. Difference? 170Mhz. Strange isn't it?  
:-)



On Sat, 21 May 2011 05:56:05 +0300, [email protected]  
<[email protected]> wrote:

> I have 2 questions:
>
> 1. What is the minimum CPU to run 2 32-slot TF2 servers on 1 physical
> core with almost no hiccups (I know they are unavoidable when there
> are 10 sentries on the screen firing etc.)? I know someone that has an
> i7 860, and it still seems to have a few gaps and interpolation errors
> once every 5 minutes or so when there are 2 full 32 slot servers on
> one physical core. Can anyone comment on this?
>
> 2. Is it still recommended to use taskset on multiple CPUs? I tested
> my quad core last month on Ubuntu 10.10 server, and I needed taskset
> to prevent the "sv" on net_graph from jumping all over the place. It
> brought down the variance from 10 ms to 2 ms. However, people keep
> telling me that taskset isn't needed anymore. Who is correct?
>
> _______________________________________________
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> please visit:
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