can someone test this please, so if it is an issue maybe they can look into
it as they push those fixes out this week ?


Thanks

On Thu, Jun 2, 2011 at 1:41 AM, clad iron <[email protected]> wrote:

> Can someone verify this plz.
>
> Playing TF2 on  2fort and well the server would not crash when playing any
> class and starting a replay.
>
> I change maps to cp_orange_x3.bsp and start a replay , once i die the
> server crashes just before it seems like i should be respawning.
> After narrowing it down to the map, i had thought it was class related
> (scout) but after restarting the server and changing maps back to
> cp_orange_x3 i used a solder.
> Once again after the i started the replay and wasted about 2 min's, i typed
> "kill" in the console. after a few sec's the server crashes. I tested this 4
> times , starting on 2fort then changing maps to cp_orange_x3.bsp  (.BSP
> ATTACHED)
> Once the server crashes the client side keeps hearing the buzzer till you
> delete the replay (since it's corrupt at that point,rejoining the server
> after it restarts does not fix the past replay)
>
> There may be other maps out there causing the same issue.
>
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