can someone test this please, so if it is an issue maybe they can look into it as they push those fixes out this week ?
Thanks On Thu, Jun 2, 2011 at 1:41 AM, clad iron <[email protected]> wrote: > Can someone verify this plz. > > Playing TF2 on 2fort and well the server would not crash when playing any > class and starting a replay. > > I change maps to cp_orange_x3.bsp and start a replay , once i die the > server crashes just before it seems like i should be respawning. > After narrowing it down to the map, i had thought it was class related > (scout) but after restarting the server and changing maps back to > cp_orange_x3 i used a solder. > Once again after the i started the replay and wasted about 2 min's, i typed > "kill" in the console. after a few sec's the server crashes. I tested this 4 > times , starting on 2fort then changing maps to cp_orange_x3.bsp (.BSP > ATTACHED) > Once the server crashes the client side keeps hearing the buzzer till you > delete the replay (since it's corrupt at that point,rejoining the server > after it restarts does not fix the past replay) > > There may be other maps out there causing the same issue. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

