What are in the maps themselves, though? Thanks, - Saul
On 9 June 2011 16:00, raydan <[email protected]> wrote: > There are two hl2dm server crash bugs > > map & source > http://www.2shared.com/file/hIWbHgnO/hl2dm_crash_bug.html > > -------------------------------- > Bug 1: > start srcds with test_bug1.bsp, player join server, server will crash > immediately > > crash at "CAI_BaseNPC::OnTakeDamage_Alive", haven't check "attacker" is > null > if( info.GetAttacker()->IsPlayer() ) > > Tested: hl2dm, garrysmod (leatest version) > Test Result: server crash > -------------------------------- > > -------------------------------- > Bug 2: > start srcds with test_bug2.bsp, player join server, player stand at yellow > point. server will crash within one minute > > crash at "ShouldRemoveThisRagdoll", haven't check "pPlayer" is null > > Tested: hl2dm (leatest version) > Test Result: server crash > -------------------------------- > > the above source codes are according from hl2sdk-ob-valve > > > These two bugs should fixed in all orangebox > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

