What are in the maps themselves, though?

Thanks,
- Saul


On 9 June 2011 16:00, raydan <[email protected]> wrote:

> There are two hl2dm server crash bugs
>
> map & source
> http://www.2shared.com/file/hIWbHgnO/hl2dm_crash_bug.html
>
> --------------------------------
> Bug 1:
> start srcds with test_bug1.bsp, player join server, server will crash
> immediately
>
> crash at "CAI_BaseNPC::OnTakeDamage_Alive",  haven't check "attacker" is
> null
> if( info.GetAttacker()->IsPlayer() )
>
>  Tested: hl2dm, garrysmod  (leatest version)
> Test Result: server crash
>  --------------------------------
>
>  --------------------------------
> Bug 2:
>  start srcds with test_bug2.bsp, player join server, player stand at yellow
> point. server will crash within one minute
>
> crash at "ShouldRemoveThisRagdoll", haven't check "pPlayer" is null
>
>  Tested: hl2dm (leatest version)
> Test Result: server crash
>  --------------------------------
>
>  the above source codes are according from hl2sdk-ob-valve
>
>
> These two bugs should fixed in all orangebox
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