Good to know :)

forced to 0 all of mine :)

looks like it's something related to the fps limiter code ;)

Il 26/06/2011 09:56, Никита Булаев [Nikita Bulaev] ha scritto:
> Confirm. I've got the same.
>
> 300FPS to 460FPS - ~0%
> Setting 470FPS and higher - 50% CPU
> 1000FPS - ~0%
>
> We temporaly set 460FPS for all of our clients with 500FPS servers.
>
>
> 2011/6/26  <[email protected]>:
>> Message: 4
>> Date: Sun, 26 Jun 2011 03:47:48 +0200
>> From: Marco Padovan <[email protected]>
>> To: [email protected]
>> Subject: Re: [hlds_linux] TF2 ultra high cpu usage after the recent -
>>        Confirm for CS:S
>> Message-ID: <[email protected]>
>> Content-Type: text/plain; charset=KOI8-R
>>
>> did some tests:
>>
>> +fps_max 300 = constant 10% cpu usagewhen empty
>> +fps_max 500 = constant 50% cpu usagewhen empty
>> +fps_max 1000 = server working fine, 1% cpu usage when empty
>> +fps_max 0 = server working fine, 1% cpu usage when empty
>>
>> what the hell is that?
>>
>> Il 25/06/2011 22:28, ?????? ?????? [Nikita Bulaev] ha scritto:
>>> Yes, I do confirm this for CS:S and TF2.
>>>
>>> About 50% CPU usage when server is empty.
>>>
>>> THIS IS VERY BIG PAIN IN OUR ASS.
>>>
>>> Valve, please do something! Using non-RT kernel is impossible.
>
>
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