Good to know :) forced to 0 all of mine :)
looks like it's something related to the fps limiter code ;) Il 26/06/2011 09:56, Никита Булаев [Nikita Bulaev] ha scritto: > Confirm. I've got the same. > > 300FPS to 460FPS - ~0% > Setting 470FPS and higher - 50% CPU > 1000FPS - ~0% > > We temporaly set 460FPS for all of our clients with 500FPS servers. > > > 2011/6/26 <[email protected]>: >> Message: 4 >> Date: Sun, 26 Jun 2011 03:47:48 +0200 >> From: Marco Padovan <[email protected]> >> To: [email protected] >> Subject: Re: [hlds_linux] TF2 ultra high cpu usage after the recent - >> Confirm for CS:S >> Message-ID: <[email protected]> >> Content-Type: text/plain; charset=KOI8-R >> >> did some tests: >> >> +fps_max 300 = constant 10% cpu usagewhen empty >> +fps_max 500 = constant 50% cpu usagewhen empty >> +fps_max 1000 = server working fine, 1% cpu usage when empty >> +fps_max 0 = server working fine, 1% cpu usage when empty >> >> what the hell is that? >> >> Il 25/06/2011 22:28, ?????? ?????? [Nikita Bulaev] ha scritto: >>> Yes, I do confirm this for CS:S and TF2. >>> >>> About 50% CPU usage when server is empty. >>> >>> THIS IS VERY BIG PAIN IN OUR ASS. >>> >>> Valve, please do something! Using non-RT kernel is impossible. > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

