i can agree on the long update times.
5 servers, over 30 min's

On Mon, Jun 27, 2011 at 9:56 PM, Milton Ngan <[email protected]>wrote:

> I am working on the mailing list issue. The problem is that the spam
> filters are eating up lots of CPU on the VM. I will be moving off the spam
> filtering onto a different box that can better handle the job.
>
> Over the past year we have added more than 200Gbps of bandwidth, and we are
> constantly rolling out more content server to increase our capacity. You can
> take a look at how much bandwidth was used today on this page.
>
> http://store.steampowered.com/stats/content/
>
>
>
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Ross Bemrose
> Sent: Monday, June 27, 2011 6:01 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: [hlds_linux] Messages arriving 20 minutes late?
>
> Is anyone else noticing that messages from this mailing list are now
> arriving something like 20 minutes after they're sent?
>
> Also, are there any plans on Valve's part to increase Steam download
> servers' capacity?  This latest TF2 should be tiny, but neither my
> servers or client have been able to update in the last 20 minutes.
>
> --
> R. Bemrose
> OCRTF2 Admin
>
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