I have only one thing to say. PEW PEW PEW!!!1
In time, i think i can get used to them. Maybe - or not.
-ics
21.7.2011 21:52, Björn Rohlén kirjoitti:
WHAT? Are you not enjoying your Star Wars update with included DEATHSTAR
functionality in the srcds linux binary? Whomever is compiling this stuff
needs to shape up a bit, before I start my "how to do regression testing
just like the small companies with 10 emoployees and 250 customers do"-rant
AGAIN.
-The G
On Thu, Jul 21, 2011 at 8:33 PM, Michael Johansen<[email protected]> wrote:
If you ask on the SourceMod forums they'd be able to help you with this.
Date: Thu, 21 Jul 2011 20:18:18 +0200
From: [email protected]
To: [email protected]
Subject: Re: [hlds_linux] Removing last updates new weapons
Am 21.07.2011 20:06, schrieb Saint K.:
What would be the easiest and most reliable way on removing/block those
new laser weapons added last night to TF2? (and would that cause any sv_tags
or so to be set which will remove you from quickplay?).
Saint K.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
A SourceMod plugin could do this, would be the most effective way.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux