Which GCC are you actually using, considering none of the optimizatios seems
to be enabled?

-TheG

On Wed, Jul 27, 2011 at 5:57 PM, Fletcher Dunn
<[email protected]>wrote:

> Still working nonstop on figuring out the crashes.
>
> >Infinite origin from vphysics! (entity tf_ammo_pack)
> >PreMinidumpCallback: updating dump comment
> >Uploading dump (in-process) [proxy '']
> >/tmp/dumps/crash_20110727000911_1.dmp
> >Segmentation fault (core dumped)
>
> This is a great clue.  Coincides perfectly with a gcc-specific problem I
> found in the mantreads code yesterday that could produce behaviour exactly
> like this.  And it's also the most reasonable explanation as to why the
> crashes would be specific to particular weapons.  I am hopeful.
>
> We are going to have an optional update this morning for a Mac problem.  It
> probably won't contain any server fixes.
>
> I hope to have some good news for you soon.
>
> - Fletch
>
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