I've noticed several of our maps have broken due to the fact that the trigger_push is not acting the way it used to. I have done tests with hammer and shown that when a trigger push is pushing you at an upward angle it will push at the speed of push and then slow you down once you exit the trigger.
Any ideas what might be causing this or if this is a permanent change? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

