I don't think you can have a stable server without changing the map every few hours, this because the engine keeps the current/map time into a float variable and after a while adding very small values to it won't do nothing...
No crashes after banning Dr. G weapons... ----- Original Message ----- From: srcds admin Sent: 08/01/11 07:03 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] tf2 crashes Still crashing like crazy... even with new weps banned and no map changing (24/7 map) It was stable before this last update but it seems to have gotten worse with all the weird physics errors and consequent wrecks. On Mon, 1 Aug 2011 18:20:56 +0300, "Bajdechi \"Nightbox\" Alexandru" <[email protected]> wrote: > I hope so. > > 2011/8/1 Eric Riemers <[email protected]> > >> >> Although the storm of mails have halted a bit. >> I still see crashes which actually stop my server from restarting. This >> was >> still ongoing by valve right? >> >> Eric >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

