It'd just wrap around to a negative rotation, nothing special would happen,
and then keep rotating.

On Tuesday, 2 August 2011, Drogen Viech <[email protected]> wrote:
> Won't that cause issues if func_rotating's rotate for days, in the
> same direction (memory overflows?)
>
> 2011/8/2 Saul Rennison <[email protected]>:
>> The problem with the func_rotating is that they aren't wrapping back to 0
>> once they go over 360 degrees.
>>
>> On Monday, 1 August 2011, Fletcher Dunn <[email protected]>
wrote:
>>> Yes, that's what the "Righteous Bison" is. :)
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:
>> [email protected]] On Behalf Of Oskar Levin
>>> Sent: Monday, August 01, 2011 3:24 PM
>>> To: 'Half-Life dedicated Linux server mailing list'
>>> Subject: Re: [hlds_linux] tf2 crashes
>>>
>>> Thank you, Fletch!
>>> Will the update solve the crashing issue related to the soldier's
updated
>>> weapons?
>>>
>>> Med vänliga hälsningar / Best regards
>>> Oskar Levin
>>> [email protected]
>>>
>>>     http://www.dataviruset.com/
>>>     Min personliga portfolio
>>>
>>> -----Ursprungligt meddelande-----
>>> Från: [email protected]
>>> [mailto:[email protected]] För Fletcher Dunn
>>> Skickat: den 2 augusti 2011 00:22
>>> Till: '[email protected]'; Half-Life dedicated Linux server
>>> mailing list
>>> Ämne: Re: [hlds_linux] tf2 crashes
>>>
>>> I apologize, but it doesn't look like we will be releasing an update
>> today.
>>> We want to make sure the cure isn't worse than the disease.
>>>
>>> The update will hopefully be released tomorrow.
>>>
>>> - Fletch
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Fletcher Dunn
>>> Sent: Monday, August 01, 2011 10:00 AM
>>> To: Half-Life dedicated Linux server mailing list;
>>> '[email protected]'
>>> Subject: Re: [hlds] [hlds_linux] tf2 crashes
>>>
>>> We will release an optional update this afternoon.
>>>
>>> It will fix the crash bug caused by the Righteous Bison.
>>>
>>> It will also throttle the diagnostic spew about invalid positions /
>> angles.
>>> We'll look at the specific types of entities causing the check to
trigger
>>> and fix them to avoid it.  The spew is alerting us to entities with
>>> suspicious positions / orientations, and helped us identify the crash.
>>>
>>> - Fletch
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Bajdechi
>>> "Nightbox" Alexandru
>>> Sent: Monday, August 01, 2011 8:21 AM
>>> To: Half-Life dedicated Linux server mailing list
>>> Subject: Re: [hlds_linux] tf2 crashes
>>>
>>> I hope so.
>>>
>>> 2011/8/1 Eric Riemers <[email protected]>
>>>
>>>>
>>>> Although the storm of mails have halted a bit.
>>>> I still see crashes which actually stop my server from restarting.
>>>> This was still ongoing by valve right?
>>>>
>>>> Eric
>>>>
>>>> _______________________________________________
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>> *Saul Rennison*
>> _______________________________________________
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>>
>
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-- 


Kind regards,
*Saul Rennison*
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