It'd just wrap around to a negative rotation, nothing special would happen, and then keep rotating.
On Tuesday, 2 August 2011, Drogen Viech <[email protected]> wrote: > Won't that cause issues if func_rotating's rotate for days, in the > same direction (memory overflows?) > > 2011/8/2 Saul Rennison <[email protected]>: >> The problem with the func_rotating is that they aren't wrapping back to 0 >> once they go over 360 degrees. >> >> On Monday, 1 August 2011, Fletcher Dunn <[email protected]> wrote: >>> Yes, that's what the "Righteous Bison" is. :) >>> >>> -----Original Message----- >>> From: [email protected] [mailto: >> [email protected]] On Behalf Of Oskar Levin >>> Sent: Monday, August 01, 2011 3:24 PM >>> To: 'Half-Life dedicated Linux server mailing list' >>> Subject: Re: [hlds_linux] tf2 crashes >>> >>> Thank you, Fletch! >>> Will the update solve the crashing issue related to the soldier's updated >>> weapons? >>> >>> Med vänliga hälsningar / Best regards >>> Oskar Levin >>> [email protected] >>> >>> http://www.dataviruset.com/ >>> Min personliga portfolio >>> >>> -----Ursprungligt meddelande----- >>> Från: [email protected] >>> [mailto:[email protected]] För Fletcher Dunn >>> Skickat: den 2 augusti 2011 00:22 >>> Till: '[email protected]'; Half-Life dedicated Linux server >>> mailing list >>> Ämne: Re: [hlds_linux] tf2 crashes >>> >>> I apologize, but it doesn't look like we will be releasing an update >> today. >>> We want to make sure the cure isn't worse than the disease. >>> >>> The update will hopefully be released tomorrow. >>> >>> - Fletch >>> >>> -----Original Message----- >>> From: [email protected] >>> [mailto:[email protected]] On Behalf Of Fletcher Dunn >>> Sent: Monday, August 01, 2011 10:00 AM >>> To: Half-Life dedicated Linux server mailing list; >>> '[email protected]' >>> Subject: Re: [hlds] [hlds_linux] tf2 crashes >>> >>> We will release an optional update this afternoon. >>> >>> It will fix the crash bug caused by the Righteous Bison. >>> >>> It will also throttle the diagnostic spew about invalid positions / >> angles. >>> We'll look at the specific types of entities causing the check to trigger >>> and fix them to avoid it. The spew is alerting us to entities with >>> suspicious positions / orientations, and helped us identify the crash. >>> >>> - Fletch >>> >>> -----Original Message----- >>> From: [email protected] >>> [mailto:[email protected]] On Behalf Of Bajdechi >>> "Nightbox" Alexandru >>> Sent: Monday, August 01, 2011 8:21 AM >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] tf2 crashes >>> >>> I hope so. >>> >>> 2011/8/1 Eric Riemers <[email protected]> >>> >>>> >>>> Although the storm of mails have halted a bit. >>>> I still see crashes which actually stop my server from restarting. >>>> This was still ongoing by valve right? >>>> >>>> Eric >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >> *Saul Rennison* >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Kind regards, *Saul Rennison* _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

