Load does not equal CPU load.

Be sure that you are setting your srcds to a specific core and not to all
cores (0-3 or 0-7 if you are on a mult-core machine).

Also, more information might be helpful about the game that you are
hosting/administering, things like:

--What game are you hosting?

--Machine Specifics (hardware/etc)?

--Startup line/pastebin of your current server.cfg?

All of those things might better help everyone help you out.



On Mon, Aug 29, 2011 at 3:45 PM, Peter Reinhold <[email protected]>wrote:

> Hi all,
>
> Kind of a newbie server adm question, but I have been getting some reports
> of my servers lagging a bit lately, and wanted to do a bit of followup on
> that.
>
> But, I am not sure how I am supposed to "parse" the output from a stats
> server console command
>
> CPU   In       Out          Uptime  Users   FPS    Players
> 74.27 90368.22 237868.38    2077    46      76.76  24
>
> Specifically, the CPU and FPS.
>
> I have seen CPU lying on 99.x for a couple of stats commands close
> together, but, the CPU load on the box is nowhere near full load on even a
> single core, so, can anyone explain exactly what it means?
>
> Also, the FPS, I think I read here on the list that it is normal that the
> FPS fluctuates, according to how much is happening on the server, so, any
> idea if I can use that metric for any kind of performance bughunt?
>
> Any comments, help, pointes to stuff that Google couldn't find for me will
> be greatly appreciated.
>
>
> /Peter
>
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-- 
Miano, Steven M.
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