I've seen this as well. Generally on pipeline. It runs out of free entities.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of E3pO Sent: Monday, August 29, 2011 3:28 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Crashing on auto team balance. Ignoring unreasonable position (-nan,-nan,15946.423828) from vphysics! (entity tf_ammo_pack) PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20110829182504_1.dmp Segmentation fault (core dumped) warning: Can't read pathname for load map: Input/output error. /home/srcds/srcds_new_surf/orangebox/debug.cmds:5: Error in sourced command file: No function contains program counter for selected frame. email debug.log to [email protected] Mon Aug 29 18:25:06 EDT 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation Checking/Installing 'Team Fortress 2 Content' version 270 Checking/Installing 'Team Fortress 2 Materials' version 136 Checking/Installing 'Base Source Shared Materials' version 8 On Mon, Aug 29, 2011 at 6:26 PM, E3pO <[email protected]> wrote: > I have been getting complaints that my server is crashing right before > it auto team balances everybody. Any ideas? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

