well i have an extenstionfor sourcemod which block update round stats to be
bloked and i confirm that it works now with the block ! (thanks to psychonic
and peace-maker)

2011/9/17 Loïc PERY <[email protected]>

> Steve, please share ...
>
>
> 2011/9/17 Steve Dudenhoeffer <[email protected]>
>
>> Detouring the call to CCSGameStats::UploadRoundStats(void) inside of
>> CCSGameStats::FireGameEvent(IGameEvent *) shows that it's still being
>> called
>> even with that cvar set to 1, and blocking the call entirely fixes the lag
>> again.
>>
>> On Sat, Sep 17, 2011 at 12:47 PM, Thiesson Johann <[email protected]
>> >wrote:
>>
>> > Both.
>> > We have a 100% cpu spike at the server side.
>> >
>> > --
>> > Johann
>> >
>> > 2011/9/17 Tony Paloma <[email protected]>
>> >
>> > > Are you getting a hitch on the server or the client?
>> > >
>> > > -----Original Message-----
>> > > From: [email protected] [mailto:
>> > > [email protected]] On Behalf Of Thiesson
>> Johann
>> > > Sent: Saturday, September 17, 2011 8:24 AM
>> > > To: Half-Life dedicated Linux server mailing list
>> > > Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
>> > >
>> > > Hello,
>> > >
>> > > Same here. Even with sv_noroundstats 1 .
>> > >
>> > > --
>> > > Johann
>> > >
>> > > 2011/9/17 Loïc PERY <[email protected]>
>> > >
>> > > > Yes i confirm with the new variable set to 1 the problem is still
>> > > > present
>> > > >
>> > > > 2011/9/17 Saul Rennison <[email protected]>
>> > > >
>> > > > > Phwoar 33 msec is a damn long time
>> > > > >
>> > > > > On Saturday, 17 September 2011, Dan hansen <[email protected]> wrote:
>> > > > > >
>> > > > > > I still have the problem on all my servers, with sv_noroundstats
>> 0.
>> > > > Here
>> > > > > is the console log.
>> > > > > >
>> > > > > >
>> > > > > > **** ROUND STAT DEBUG ****UploadRoundStats completed. 33.390
>> msec.
>> > > > > Breakdown: a: 0.004 msec b: 0.024 msec c: 0.000 msec d: 33.360
>> msec
>> > e:
>> > > > > 0.002
>> > > > > msec objects: 4 1 4 3
>> > > > > >
>> > > > > > 2011/9/17 Tony Paloma <[email protected]> An optional
>> update
>> > > > > > to Counter-Strike: Source is now available. The
>> > > > > specific changes include:
>> > > > > >
>> > > > > >
>> > > > > >
>> > > > > > Counter-Strike: Source
>> > > > > >
>> > > > > > - Made stats reporting less verbose in an effort to reduce
>> server
>> > > > hitches
>> > > > > at round end
>> > > > > >
>> > > > > > - Added a server convar "sv_noroundstats" for server admin to
>> turn
>> > > > > > off
>> > > > > stats reporting if the server is hitching at round end. This
>> > > > > shouldn't be necessary since the stats have been made less
>> verbose.
>> > > > > >
>> > > > > > Please leave stats enabled unless you are seeing hitches. If you
>> > > > > > are
>> > > > > getting hitches at round end, I'd appreciate if you turn on
>> > > > > sv_debugroundstats and send me the console output after one of the
>> > > > > end-round hitches. If you aren't getting hitches anymore after the
>> > > > > update, well
>> > > > then,
>> > > > > I'd like to know that too.
>> > > > > >
>> > > > > > Thanks,
>> > > > > > Tony
>> > > > > >
>> > > > > >
>> > > > > > _______________________________________________
>> > > > > > To unsubscribe, edit your list preferences, or view the list
>> > > > > > archives,
>> > > > > please visit:
>> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > > > >
>> > > > > >
>> > > > > > _______________________________________________
>> > > > > > To unsubscribe, edit your list preferences, or view the list
>> > > > > > archives,
>> > > > > please visit:
>> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > > > >
>> > > > >
>> > > > > --
>> > > > >
>> > > > >
>> > > > > Kind regards,
>> > > > > *Saul Rennison*
>> > > > >  _______________________________________________
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>
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