An optional update has been released for the Nuclear Dawn beta. Clients using the new version will be able to connect to servers running the previous version, but you should still update asap.
Here is the list of changes: General Issues - Fixed gizmos not being unlocked until you respawn - Fixed gizmos not being available on servers with less than 4 players. - Fixed problem where PSG used the explosion icon in the death notices. - Fixed problem where medical packs would fade out on low-end hardware. - Fixed announcer (“structure under attack”, “10 minutes remaining”, etc) only working on the first map of a server spawn. - Fixed FPS round timer being off by one second. - Fixed case where you would stay in the same squad after switching teams. - Changed resource point cool down from 10% of full production to 50%. - Fixed not being able to chat at the end of a round during the win/loss display - Fixed the end of round stats panel not showing at the end of a round if more than one round was played on a map. - Fixed map not changing if mp_maxrounds is set after the first round. - Excluded some un-needed files from the server download using hldsupdatetool. - Fixed some players being on fire when they shouldn’t be. - Fixed problem where your daisycutters were removed on respawn User Interface - Silo overview map updated to include new passageways. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

