This is exciting!!
- Multi-threaded server code is now enabled by default under Linux (already
enabled on Windows)


On Thu, Oct 13, 2011 at 5:06 PM, Administrator <ad...@techmusings.co.uk>wrote:

> yep
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of clad iron
> Sent: 13 October 2011 22:03
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of
> Defeat: Source and Half-Life 2: Deathmatch Updates Released
>
> anyone else seeing something like this when typing quit in the server
> console ?
>
>
> L 10/13/2011 - 15:42:48: server_message: "quit"
> ipcserver.cpp (956) : Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset )
> /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/../common/ipcserver.cpp
> 956 Assertion Failed: FD_ISSET( fd, (fd_set *)m_pfdset )
> CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
> CAsyncIOManager: 0 single object sleeps, 0 multi object sleeps
> CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable
> sleeps L 10/13/2011 - 15:42:49: Log file closed L 10/13/2011 - 15:42:49:
> server_message: "restart"
> PreMinidumpCallback: updating dump comment Looking up breakpad interfaces
> from steamclient Calling BreakpadMiniDumpSystemInit Uploading dump
> (in-process) [proxy ''] /tmp/dumps/crash_20111013154249_1.dmp
> Segmentation fault (core dumped)
> BFD: Warning: /home/gameservers/tf2/server1/orangebox/core is truncated:
> expected core file size >= 307335168, found: 1028096.
> Cannot access memory at address 0xf77888f0 Cannot access memory at address
> 0xef706d20
> /home/gameservers/tf2/server1/orangebox/debug.cmds:4: Error in sourced
> command file:
> Cannot access memory at address 0xf77888f0 email debug.log to
> li...@valvesoftware.com Thu Oct 13 15:42:49 CDT 2011: Server restart in 10
> seconds Updating server using Steam.
>
>
> On Thu, Oct 13, 2011 at 4:58 PM, Marco Padovan <e...@evcz.tk> wrote:
>
> > This will break basically everything!
> >
> > Oh-my-god a sleepless night is waiting all of us? :(
> >
> > Il 13/10/2011 22:41, Jason Ruymen ha scritto:
> > > Because of this, dedicated server files for Counter-Strike: Source
> > > will
> > now be under a 'css' folder.
> > _______________________________________________
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> >
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