I'll suggest the medic
subforum<http://forums.steampowered.com/forums/forumdisplay.php?f=544>over
at SPUF for this kind of discussion. Valve does read those forums
occasionally too.

Having said that, I wouldn't mind if Valve did encourage teamhealers as it's
too common that medics leashes to a heavy and dosen't heal anything else (or
the minor annoyance of medics 'stealing' assists during certain situations).
But again this kind of discussion does better on the forums. :)

On Tue, Oct 25, 2011 at 12:53 AM, anna rack <[email protected]>wrote:

> Hey all
>
> Just a thought on the medic really. I'm a bit of a stat whore and one thing
> that really bothers me are medics that literally only heal the player with
> the most points. Now of course they are going to get more assist kills
> because of this and they basically won't heal anyone else. Surely a medic
> should be rewarded by healing THE TEAM and keeping them forward rather than
> concentrating on the one that can give them the most points. It just bothers
> me because it's more important to me to keep my team forward and therefore I
> heal as many of my team as possible. Is there anyway that the medic can be
> rewarded by being a team healer? Like maybe calculating the number of
> players that are healed within a time limit together with the amount healed.
>
> Just throwing that out there in case Valve fancy something lighter to think
> about :D
>
> Apologies if this is not the right place for my thoughts!
>
> Kind Regards
>
> annarack
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