Yeah, being able to point hldsupdatetool at a directory that was freshly updated as if it were the master servers would be amazing On Oct 27, 2011 7:35 PM, "clad iron" <[email protected]> wrote:
> I just wanted to throw this out there for some thought. > This would actually help the admin's that have lots of servers, and also > allow everyone to keep there servers running till the updates are ready. > > First of all i know there are ways now to do this now such as rsync, but > something built with in the game would be much easier. > Bottom line it would release alot of pressure off the master servers. > > Create a built in rsync system so the updates are downloaded to the highest > folder for the user (in a sub-folder) > Then create a cvar that would allow the servers under that user to apply > the > updates to all servers under that user (provided they set the cvar on the > server.) > > This is only a general idea, but if the admin's could pull from 1 location > to update from after they have already downloaded it. > This would dramatically cut back on the downloads from everyone with 2 or 3 > servers to guys with much much more. > I think alot of people would rather use something built within the game > vers > having to hunt down everything else needed to do it. > > Thoughts or Ideas ? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

