Oddly enough, I only encountered the crash when doing a manual
"changelevel koth_viaduct_event" in the console, with players on the
server (an empty server never crashed when doing this). No crashes if I
let the map change to koth_viaduct_event based on the mapcycle or votes.
My servers have been running for ~14 hours without a crash now.
On 10/28/2011 12:21 PM, ics wrote:
Seen couple of weird crashes myself too. Round started, someone chose
spy as class and server crashed. Perhaps some player loadount item is
causing it or something.
-ics
28.10.2011 22:18, Valentin G. kirjoitti:
We are experiencing frequent crashes at random intervals and points in
the game aswell. Really annoying currently.
On Fri, Oct 28, 2011 at 8:27 PM, Alan
Kennedy<[email protected]> wrote:
Same issue. ¿Could you fix it?
Segmentation fault (core dumped)
BFD: Warning: /home/steam/srcds_1/orangebox/core is truncated:
expected core file size>= 404881408, found: 1044480.
Cannot access memory at address 0xf779c8f0
/home/steam/srcds_1/orangebox/debug.cmds:4: Error in sourced command
file:
Cannot access memory at address 0xf779c8f0
Debug.log:
CRASH: Fri Oct 28 15:13:22 ART 2011
Start Line: ./srcds_linux -game tf -pidfile ogp_game_startup.pid
+map cp_badlands +ip 200.51.203.239 -port 27015 +maxplayers 26
-nohltv -restart +tickrate 66 +fps_max 800 -debug
[New Thread 9914]
[New Thread 9917]
[New Thread 9908]
[New Thread 9907]
[New Thread 9906]
[New Thread 9905]
[New Thread 9865]
[New Thread 9904]
[New Thread 9918]
[New Thread 9915]
[New Thread 9902]
[New Thread 9901]
[New Thread 9903]
#0 0xf75a3708 in ?? ()
No symbol table info available.
eax 0x1 1
ecx 0x0 0
edx 0x0 0
ebx 0xf7625ff4 -144547852
esp 0xef27d12c 0xef27d12c
ebp 0x0 0x0
esi 0x0 0
edi 0x1 1
eip 0xf75a3708 0xf75a3708
eflags 0x10297 [ CF PF AF SF IF RF ]
cs 0x23 35
ss 0x2b 43
ds 0x2b 43
es 0x2b 43
fs 0x0 0
gs 0x63 99
End of Source crash report
----------------------------------------------
Best Regards, Alan //
----- Mensaje original -----
De: "Bajdechi \"Nightbox\" Alexandru"<[email protected]>
Para: "Half-Life dedicated Linux server mailing
list"<[email protected]>
Enviados: Viernes, 28 de Octubre 2011 5:42:26
Asunto: Re: [hlds_linux] Regarding TF2 random crashes
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20111028113700_1.dmp
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log
to help
with solving this problem
Fri Oct 28 11:37:00 EEST 2011: Server restart in 10 seconds
Same issue ?
2011/10/28 Alan Kennedy<[email protected]>
By that you mean update to latest Sourcemod snapshot or just the
gamedata
contents of the latest snapshot?
Thx, Best Regards, Alan //
----------------------------------------------
3DGames Argentina
http://www.3dgames.com.ar
Libertad 41, 5to Piso - Capital Federal
Tel: 4-332-4709
----- Mensaje original -----
De: "Andrew DeMerse"<[email protected]>
Para: "Half-Life dedicated Linux server mailing list"<
[email protected]>
Enviados: Viernes, 28 de Octubre 2011 1:33:44
Asunto: Re: [hlds_linux] Regarding TF2 random crashes
If you're running Sourcemod, update to the latest gamedata. It
solved
the
crashes I was having.
On Fri, Oct 28, 2011 at 12:20 AM,<[email protected]> wrote:
Uptime on ours is 2 hours 30 for the lowest, and 2 hours 48 for
the
highest... ie they haven't crashed since the update.
We aren't running metamod, sourcemod, or using the replay
system.
-----Original Message-----
From: [email protected]
[mailto:hlds_linux-
[email protected]] On Behalf Of Alan Kennedy
Sent: 28 October 2011 05:20
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Regarding TF2 random crashes
Just updated 1 server out of 6. It was online for about 10
minutes
and
crashed. First time my servers crash...damn.
----------------------------------------------
3DGames Argentina
http://www.3dgames.com.ar
Libertad 41, 5to Piso - Capital Federal
Tel: 4-332-4709
----- Mensaje original -----
De: [email protected]
Para: "Half-Life dedicated Linux server mailing list"
<[email protected]>
Enviados: Jueves, 27 de Octubre 2011 23:00:23
Asunto: Re: [hlds_linux] Regarding TF2 random crashes
Mine are fine, and have been rock-solid, but then I took off
sourcemod
after
the _LAST_ update and haven't stuck it back on yet. Uptime
on
our
idle/trade server (the only one that doesn't restart daily)
was
4
days
By contrast, our windows server was crashing constantly
until we
took
sourcemod off.
-----Original Message-----
From: [email protected]
[mailto:hlds_linux-
[email protected]] On Behalf Of doc
Sent: 28 October 2011 02:48
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Regarding TF2 random crashes
Mine crashes on startup before it even loads metamod or
anything.
Might
be
that the update didn't finish?
On Thu, Oct 27, 2011 at 6:47 PM, clad iron
<[email protected]>
wrote:
I'm unsure if the update tonight will address my issue
or
not,
but
has
anyone else getting the random crashes still ?
This just started with in the past couple updates.
I have have 2 of our servers crash randomly, and both
are in
separate
locations.
Both are on Ubuntu.
1 is 64bit, the other is not.
-debug -debuglog custom_error.log
reveals nothing, and sourcemod leaves no errors.
What i have noticed is it's when someone randomly
leaves.
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