You can try deleting the "InstallRegistry.blob" file in the root installation folder and then update again. I believe that this is an equivalent to running the -verify_all option but is usually much faster.
On Sat, Nov 19, 2011 at 5:30 PM, Alan Kennedy <[email protected]>wrote: > > > After this update, it seems that 3 out of 6 servers we have, didn't update > correcly, since the console receives this message and servers don't get > listed anymore: > > > > L 11/19/2011 - 20:21:57: server_cvar: "sv_tags" > "HLstatsX:CE,_registered,classlimit,nocrits,nodmgspread,payload,valvemaps" > MasterRequestRestart > Your server needs to be restarted in order to receive the latest update. > > > Running the updater again, won't do anything, it just states that it's > update to date (yeah with -verify_all). > > > Anyone had this issue along the past? > > > Thx in advance, Alan // > ---------------------------------------------- > 3DGames Argentina > http://www.3dgames.com.ar > Libertad 41, 5to Piso - Capital Federal > Tel: 4-332-4709 > > ----- Mensaje original ----- > > > De: "pilger" <[email protected]> > Para: "Half-Life dedicated Win32 server mailing list" < > [email protected]> > CC: "hlds announce" <[email protected]>, "hlds linux" < > [email protected]> > Enviados: Jueves, 17 de Noviembre 2011 1:17:35 > Asunto: Re: [hlds] Mandatory Team Fortress 2 Update Released > > My clients are crashing just like a while back when people couldn't finish > a map without crashing at least once. > > VERY annoying. > > > On 16 November 2011 19:44, Eric Smith < [email protected] > wrote: > > > We've released a mandatory update for Team Fortress 2. The notes for the > update are below. > > Thanks. > > -Eric > > ---------------------------------------- > > Team Fortress 2 > - Added new promo items > - Fixed a bug preventing some server-side quickplay filtering from > working, causing clients to ping too many servers > - Fixed a bug where an item with an empty craft_class (e.g. the > Apoco-Fists) could be obtained via crafting > - Fixed an exploit that allowed untradable items to be traded with Steam > trading > - Web API changes: > - Added flag_cannot_craft to GetPlayerItems web API output > - Added description_string and description_format for some hidden > attributes in the GetSchema output > - Updated Pl_Upward > - Fixed a teleporter griefing position near control point B > - Updated Pl_Barnblitz > - Fixed a bug that allowed players to get into the opposing team's respawn > room > - Updated the localization files > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

