No, I am talking about the non beta, it's already included there.
-----Ursprüngliche Nachricht-----
From: Eli Witt
Sent: Sunday, November 20, 2011 9:14 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] CSS replay recording
Well, he stated replays are on on his server and he can see the replay bot
connected, so I would *assume* he's talking about CSS Beta.
On Sun, Nov 20, 2011 at 2:23 PM, Kyle Sanderson <[email protected]> wrote:
There's like half support in the 'stable' client for it. It's really odd.
Kyle.
On Sun, Nov 20, 2011 at 10:07 AM, ics <[email protected]> wrote:
> As far as i have read update notes, replay is still only in CSS beta and
> not supported on CSS itself. That or i have missed something.
>
> -ics
>
> 20.11.2011 20:01, Eli Witt kirjoitti:
>
> Replays will not start recording until the round officially starts. In
TF2
>> this would be when setup time kicks in for the first round, but I'm not
>> sure what event triggers the record start in CSS. Try having a friend
>> connect and join the other team, I'd bet it starts recording either
during
>> the first buy time of when the first buy time ends.
>>
>> On Sun, Nov 20, 2011 at 8:02 AM, Ronny Schedel<[email protected]>**
>> wrote:
>>
>> Hi,
>>>
>>> I have setup the replay functionality in CSS like in our TF2 server.
The
>>> replay test is running fine, the replay bot is spawning. Unfortunatly,
it
>>> shows "not recording" in the status. When I connect with a CSS client,
it
>>> doesn't tell replay is enabled on the server. Did someone got replay
>>> on
>>> CSS
>>> servers working?
>>>
>>> Best regards
>>>
>>> Ronny Schedel
>>>
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>
>
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