They made it default only on single core CPUs IIRC.

2011/12/8 Mart-Jan Reeuwijk <mreeu...@yahoo.com>

> If I remember correctly, that launch option is obsolete, as valve made it
> default afaik.
>
>
>
> >________________________________
> > From: Didrole <didr...@gmail.com>
> >To: Half-Life dedicated Linux server mailing list <
> hlds_linux@list.valvesoftware.com>
> >Sent: Thursday, 8 December 2011, 1:03
> >Subject: Re: [hlds_linux] Authentication problems [Cant play!]
> >
> >Try to launch steam with -tcp in the command line.
> >
> >2011/12/8 Bruno Garcia <garcia.bru...@gmail.com>
> >
> >> Hello,
> >>
> >> I've been having authentication problems for almost a year now, and I
> >> seriously cannot play Counter-Strike: Source; I have already sent an
> e-mail
> >> to the mailing list, but I couldn't get a definite answer on how to, or
> >> when this problem will be solved.
> >>
> >> A user answered my thread couple months ago saying this:
> >>
> >> The way the old auth system used to work is that when a new client
> >> connected
> >> > to a game server, the GS would attempt to authenticate just that
> client
> >> > with
> >> > the steam backend.
> >> >
> >> > The new auth system works in a little different way. Instead of
> >> > authenticating just that single user, it will re-authenticate every
> user
> >> > already on the server in addition to the one that just joined.
> >> >
> >> > The network layout of the steam backend is a little complex, but to
> sum
> >> it
> >> > up there are seperate reverse proxy servers called CM or Connection
> >> > Masters.
> >> > There's something like 30-40 of these servers at any time, and
> everyone
> >> is
> >> > connected to one of them. These are the servers you communicate with
> when
> >> > you're connected to steam.
> >> >
> >> > The reason you see "no steam logon" for groups of clients and not the
> >> > entire
> >> > server is because one or two CMs went down, or otherwise disconnected
> the
> >> > clients that were connected to it. When the backend attempts to
> >> > reauthenticate all the clients on the server, it will drop the clients
> >> > which
> >> > lost connection to the CM with the "no steam logon" message, because
> >> that's
> >> > indeed what happened. They lost their connection to steam and aren't
> >> logged
> >> > on anymore.
> >>
> >>
> >>
> >> And here's my situation:
> >>
> >> Every time I go into Counter-Strike: Source, I go into a server and
> after
> >> playing for something like a minute or two, I get kicked for No-Steam
> >> Logon, plus, there's a bunch of logs showing on console saying it's not
> >> connected to steam.
> >>
> >> I seriously cannot play CS: S for over a year, something that I have
> paid.
> >> I have contacted support, and made threads on forums, but this is the
> only
> >> direct communication to any VALVe developer, besides I didn't get any
> >> proper answers.
> >>
> >> This is my desperate look for a solution, because on my end everything
> >> seems to be working, every test, and everything I have done has come
> >> inconclusive...
> >> Is it so hard to get a answer from a developer?
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>
> >_______________________________________________
> >To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> >
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>



-- 
Best regards,
AnAkIn
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