Are you sure that your script does not start one server over and over and over (as in, starting multiple instances) untill the machine is stuck, out of memory and cpu? If one port is occupied, server just picks another.

-ics

10.12.2011 14:34, Svensk Ljud & Ljus Produktion kirjoitti:
I belive the problem is that its not killing the gameserver and when the script is starting the ganneserver the port is occupied and so on ..

Look througe the logs /var/logs and the answer will be found :)

Good luck !

Peter

Mike Johansen skrev 2011-12-10 12:47:
Hi,



I am using a script to automatically reboot and update my servers @ 6.00 GMT
+1. The script is working, and it is updating the servers, but when it
starts them again they seem to lock up and use 100% of CPU.

I have to manually contact the dc and make them reboot the physical machine
because SSH or terminal does not work.

The startup CMD I am using: ./srcds_run -game tf -port 27015 +maxplayers 32
+map cp_orange_x3 -autoupdate



Now it does work sometimes, but sometimes it just hangs and use the cpu.



The system I am running it on is a Debian Squeeze 6.0.3, 3.0.1 custom
kernel.



Any solution?





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