Aim maps are notoriously unstable for me, also running on Linux.  Any map
that manipulates a player's starting weapons or has a weapon_strip entity
in it will eventually cause a crash somewhere inside of CS's weapon
handling code, almost as though there's an invalid pointer inside of a
player's weapon pack or something.  I've tried everything to fix it, and
nothing helps so it's just something I live with now.

On Wed, Dec 14, 2011 at 7:52 PM, daniel jokiaho <[email protected]>wrote:

> Hardware issues would make more than one server to break.
> On 15 Dec 2011 00:59, "doc" <[email protected]> wrote:
>
> > What does "tried everything" mean?
> >
> > If you completely reinstalled the software on another machine (different
> > hardware) and it's STILL giving you problems then I would say there is a
> > very big problem with srcds.
> >
> > But you probably didn't try different hardware and I'm just being
> pedantic
> > to point out the importance of people listing off exactly what they've
> done
> > so far.
> >
> > Also some maps will crash hlds/srcds if they have type-case problems
> > (uppercase names crash Linux or something where Windows will find the
> right
> > file/resource).
> >
> > On Wed, Dec 14, 2011 at 9:11 AM, C Szabo <[email protected]> wrote:
> >
> > >
> > > Running several servers on a machine, only one of them keep crashing.
> > > Tried everything.. Nothing in serverlogs, but  I'm getting core dumps
> and
> > > dumps in /tmp/dumps..
> > > How to open them? How do I find out what the problem is? I think its
> HLDS
> > > that have problems with different custom maps.
> > > crash_20111214174549_1.dmpcore.11788
> > >
> > >
> > > ----------------------------------------------CRASH: Wed Dec 14
> 15:37:23
> > > CET 2011Start Line: ./hlds_i686 -game cstrike +ip x.x.x.x +map
> > aim_brutalcs
> > > +maxplayers 17 +sys_ticrate 10000 -pingboost 2 -tos -debug -pidfile
> > > hlds.3725.pidEnd of crash
> > >
> >
> report--------------------------------------------------------------------------------------------CRASH:
> > > Wed Dec 14 16:07:05 CET 2011Start Line: ./hlds_i686 -game cstrike +ip
> > > x.x.x.x  +map aim_brutalcs +maxplayers 17 +sys_ticrate 10000
> -pingboost 2
> > > -tos -debug -pidfile hlds.3725.pidEnd of crash
> > >
> >
> report--------------------------------------------------------------------------------------------CRASH:
> > > Wed Dec 14 16:25:13 CET 2011Start Line: ./hlds_i686 -game cstrike +ip
> > > x.x.x.x  +map aim_brutalcs +maxplayers 17 +sys_ticrate 10000
> -pingboost 2
> > > -tos -debug -pidfile hlds.3725.pidEnd of crash
> > >
> >
> report--------------------------------------------------------------------------------------------CRASH:
> > > Wed Dec 14 17:06:31 CET 2011Start Line: ./hlds_i686 -game cstrike +ip
> > > x.x.x.x +map aim_brutalcs +maxplayers 17 +sys_ticrate 10000 -pingboost
> 2
> > > -tos -debug -pidfile hlds.3725.pidEnd of crash
> > >
> >
> report--------------------------------------------------------------------------------------------CRASH:
> > > Wed Dec 14 17:48:58 CET 2011Start Line: ./hlds_i686 -game cstrike +ip
> > > x.x.x.x  +map aim_brutalcs +maxplayers 17 +sys_ticrate 10000
> -pingboost 2
> > > -tos -debug -pidfile hlds.26143.pidEnd of crash
> > > report----------------------------------------------
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