Hi folks,
I remember posting about this ages ago but never really got a response.
I've just set up some brand new L4D2 servers on a brand new server, and
the issue came up again.
Basically, I started the servers up without an sv_steamgroup set and
without sv_steamgroup_exclusive, and let them run public games for a few
days in order to get things tested. Once I was happy that things were
working, I set both an sv_steamgroup, sv_steamgroup_exclusive 1, and a
custom sv_search_key. I put those settings in server.cfg and restarted
the servers.
I know the settings have taken as I can verify them on the console, and
the servers appear on the menu screen and are therefore associated with
my steamgroup.
I did this several days ago and am still seeing the L4D2 matchmaking
sending non-group-members to my servers on a regular basis, and the
servers are staying full almost all the time.
What can I do to stop the general matchmaking traffic and make these
servers truly group exclusive as they should be? I do _not_ want to set
an sv_password.
HTH,
Chris
--
Chris Boot
[email protected]
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