Hi folks,

I remember posting about this ages ago but never really got a response. I've just set up some brand new L4D2 servers on a brand new server, and the issue came up again.

Basically, I started the servers up without an sv_steamgroup set and without sv_steamgroup_exclusive, and let them run public games for a few days in order to get things tested. Once I was happy that things were working, I set both an sv_steamgroup, sv_steamgroup_exclusive 1, and a custom sv_search_key. I put those settings in server.cfg and restarted the servers.

I know the settings have taken as I can verify them on the console, and the servers appear on the menu screen and are therefore associated with my steamgroup.

I did this several days ago and am still seeing the L4D2 matchmaking sending non-group-members to my servers on a regular basis, and the servers are staying full almost all the time.

What can I do to stop the general matchmaking traffic and make these servers truly group exclusive as they should be? I do _not_ want to set an sv_password.

HTH,
Chris

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Chris Boot
[email protected]

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