Since I'm the author of MapChooser Extended and BuiltinVotes MapChooser (as
well as the BuiltinVotes extension), why would I use UMC? :D

Anyway, the whole point in this is so I can turn on the user-initiated
nextlevel vote (or more accurately, so I can hijack its cvar for another
plugin).  Right now, if I enable that cvar, the TF2 server will run its own
next level vote 2 minutes prior to the map ending.

On Tue, Jan 3, 2012 at 4:02 PM, Frank <[email protected]> wrote:

> Would UMC do what you need? Mapchooser but "ultimate"
>
>
> http://forums.alliedmods.net/showthread.php?t=134190
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Ross
> Bemrose
> Sent: Tuesday, January 03, 2012 3:59 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: [hlds_linux] TF2: Split end of map vote to separate cvar
>
> I'd like to allow people to start a vote for the next level, but disable
> the
> end of map vote.
>
> Right now, both are tied to sv_vote_issue_nextlevel_allowed.
>
> Is it possible to have the server's end of map vote tied to a separate
> cvar?
>
> Disclaimer: I have an ulterior motive, seeing as how I've written* two
> SourceMod plugins for voting for the next map.
>
> *based on SourceMod's own MapChooser.
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