Mods _now_ add one path at the time, but they do it because it's the only
way they can do it :)
Mod authors will just have to make mods add an archive to the downloads
table instead of several files
The client downloads the archive and decompress all the files in it
the client also remembers the archive name, to not download it anymore

each model is composed by at least 7 model files + at least 2 material
files (player models may even come with 16 material files). Packing models
in a single archive will help a lot. Packing all the required files for a
mod such as "advanced weaponizer"  in an handful of archives would be great.


On Thu, Jan 26, 2012 at 1:05 AM, Ross Bemrose <[email protected]> wrote:

> From my understanding, mods add one path at a time to the downloads table,
> and the client has no idea that they're part of a larger package.
>  Therefore, it'd be impossible to aggregate files like this without
> completely overhauling how the downloads table works on the client and
> server.
>
>
> On 1/25/2012 3:32 PM, Claudio Beretta wrote:
>
>> A related request: allow multiple resource files to be packed in a single
>> (LZMA?) compressed archive.
>>
>>
>
> ______________________________**_________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to