Mods _now_ add one path at the time, but they do it because it's the only way they can do it :) Mod authors will just have to make mods add an archive to the downloads table instead of several files The client downloads the archive and decompress all the files in it the client also remembers the archive name, to not download it anymore
each model is composed by at least 7 model files + at least 2 material files (player models may even come with 16 material files). Packing models in a single archive will help a lot. Packing all the required files for a mod such as "advanced weaponizer" in an handful of archives would be great. On Thu, Jan 26, 2012 at 1:05 AM, Ross Bemrose <[email protected]> wrote: > From my understanding, mods add one path at a time to the downloads table, > and the client has no idea that they're part of a larger package. > Therefore, it'd be impossible to aggregate files like this without > completely overhauling how the downloads table works on the client and > server. > > > On 1/25/2012 3:32 PM, Claudio Beretta wrote: > >> A related request: allow multiple resource files to be packed in a single >> (LZMA?) compressed archive. >> >> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

