Dont know if its of any help, but the excessive sizelevel goes up to 1055 and then it says which entity, and then it hangs. This time it was the prop_physics.
*** ERROR *** Excessive sizelevel (1052) for element *** ERROR *** Excessive sizelevel (1053) for element *** ERROR *** Excessive sizelevel (1054) for element *** ERROR *** Excessive sizelevel (1055) for element Ignoring bogus angles (nan,nan,nan) from vphysics! (entity prop_physics) On Thu, 26 Jan 2012 11:42:20 +0100, Eric Riemers <[email protected]> wrote: > Pretty sure its the map now.. > > *** ERROR *** Excessive sizelevel (1052) for element > *** ERROR *** Excessive sizelevel (1053) for element > *** ERROR *** Excessive sizelevel (1054) for element > *** ERROR *** Excessive sizelevel (1055) for element > Ignoring bogus angles (nan,nan,nan) from vphysics! (entity beachball) > > Even points to the beachball, time to get a beachball free map.. > > On Fri, 20 Jan 2012 10:39:38 +0100, Eric Riemers <[email protected]> wrote: >> So there was some talk about the vphysics some time ago, in particular >> trade server maps that keep on crashing.. >> Well on my end they still do unless i turn on some setting which basicly >> screws up balls/beachball/etc then its fine. >> >> Did anyone find a sollution for this, or perhaps a map update that could >> resolve this (its already a oldy) >> >> Merci, >> Eric >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

