It's propably more of a feature when new update is realeased. You need
to update server and reboot it anyway.
-ics
24.2.2012 9:15, Michael Johansen kirjoitti:
My servers dropped at 18.00 GMT +1, four of them did not appear in the
masterserver-list but the rest did. Once i rebooted them everything worked fine
again.
Date: Thu, 23 Feb 2012 18:22:43 -0800
From: [email protected]
To: [email protected]; [email protected]
Subject: Re: [hlds_linux] Mandatory TF2 update coming
Did anyone's server get disconnected from the quickplay account after
the update?
The server was disconnected from quickplay and did not show up on the
master server list until it was rebooted.
Can Valve make it so servers will automatically try to reconnect to
the master server?
On Thu, Feb 23, 2012 at 3:17 PM, Mart-Jan Reeuwijk<[email protected]> wrote:
Yeah, sorry to not see it back...
ASBO quit, I'll drop mine too. No use beating a dead horse.
________________________________
From: Frank<[email protected]>
To: 'Half-Life dedicated Linux server mailing
list'<[email protected]>
Sent: Thursday, 23 February 2012, 23:11
Subject: Re: [hlds_linux] Mandatory TF2 update coming
I pray this has the old tf2 trading system restored... I don't know if my
servers can sustain players much longer, the populations have come way down
in the last week which has been effecting that far worse than the crashing.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Smith
Sent: Thursday, February 23, 2012 4:57 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux
server mailing list; '[email protected]'
Subject: [hlds_linux] Mandatory TF2 update coming
We're working on releasing a mandatory TF2 update. We should have it ready
soon.
-Eric
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