However there are other types of attacks that server try and "process"
that lag them to hell. Not just a massive flood of traffic.....
On 04/02/2012 10:22 PM, dmex wrote:
DoS protection is the responsibility of your service provider, there's not
much Valve or even you can do to prevent attacks.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of ??????
?????? [Nikita Bulaev]
Sent: Tuesday, April 03, 2012 12:32 PM
To: [email protected]
Subject: [hlds_linux] LOIC and UDP flood. How to protect?
Well, for now DoSers are using LOIC in UDP-mode. There is no use to silent
this.
The problem is that L4D1/2 servers are lagging while sending to them UDP
packets at 32-bit lengh by LOIC.
This utility is using now almost by every DoSer and as for now there is no
defense from this, even by IPTABLES. The only way is using firewall before
root game servers.
Friends! I'd like to be wrong! So is there a real working desigion to
protect from LOIC UDP?
Best regards,
Nikita Bulaev
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