After the recent update it seems all my players' tf2 client is crashing
once it reaches the Message of the day. We host the MoTD on our website and
have our TF2 servers use it, remotely. There are two ways of giving a motd
hosting it on the server via motd.txt/motd_text.txt or remotely on a
webserver, but hosting it locally limits it to 1KB. Our MoTD has been over
1KB and working nicely and then all of a sudden it crashes clients until I
reduced it's size to below 1KB.

Is this a mistake or am I missing something????

-- 
Michael Ojeda
[email protected]
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