Yes, never run different game from same directory.
-ics
7.5.2012 0:15, Michael Johansen kirjoitti:
Aha, so the only solution for it is to have it in different directories?
Date: Sun, 6 May 2012 14:19:26 -0500
From: [email protected]
To: [email protected]
Subject: Re: [hlds_linux] Steam validation rejected
Having different games be hosted from the same directory will cause that
issue. The problem is that Source will attempt to write a steam_appid.txt
file containing the appid of the game you're running, and when you start a
server for a different game, it will read that file and incorrectly assume
you're hosting a server for the old appid, and that will lead to dropping
clients.
On Sun, May 6, 2012 at 7:42 AM, Michael Johansen<[email protected]> wrote:
Hi
Lately i've been having issues with servers displaying something like "E3:
Client connected using the wrong game" and that the client gets the Steam
validation rejected message, this only happens on a few servers.I've seen
it happen on HL2MP and TF2 for now. The servers are running forked out of
the same directory and I'm using nemrun for updating and stuff.
Any solution?
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