sv_turbophysics 1

2012/6/17 Freddie <[email protected]>

> On 6/16/2012 8:08 PM, Andreas Grimm wrote:
>
>> In CS:S it should be enabled by default without a cvar to disable it.
>> Otherwise players couldn't defuse a bomb which would be "+use" for example
>>
>>
>>
> Ah, that clears something up and reminds me that I may have asked the
> wrong question.  I'm looking for a way to allow players to push props
> around.  Which lead me to:
>
>         sv_pushaway_clientside                   : 0        : , "sv",
> "rep"    : Clientside physics push away (0=off, 1=only localplayer, 1=all
> players)
>         sv_pushaway_force                        : 30000    : , "sv",
> "rep"    : How hard physics objects are pushed away from the players on the
> server.
>
> I think that's what I need to look into.  Thanks!
>
>
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