For anyone having problems with SDKHOOKS you can download the latest here: http://hg.nicholashastings.com/sdkhooks
Just download the latest and copy the sourcemod folder. On Wed, Jun 27, 2012 at 11:23 PM, E3pO <[email protected]> wrote: > For anyone having problems with SDKHOOKS you can download the latest > here: http://hg.nicholashastings.com/sdkhooks > > Just download the latest and copy the sourcemod folder. > > On Wed, Jun 27, 2012 at 10:59 PM, Ross Bemrose <[email protected]> wrote: >> It appears that the Steam central servers have gone down. I just restarted >> my test server after my client lost connection to it (I was doing inventory >> stuff in TF2, not on a server) and saw this message in my server console: >> >> Could not establish connection to Steam servers. >> Could not establish connection to Steam servers. >> >> >> >> On 6/27/2012 9:15 PM, Eric Smith wrote: >>> >>> We've released mandatory updates to Team Fortress 2, Day of Defeat: >>> Source, and Half-Life 2: Deathmatch. The notes for the updates are below. >>> >>> -Eric >>> >>> ------------------------------ >>> >>> Source Engine Changes (TF2, DoD:S, HL2:DM) >>> - Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow >>> server admins to control the maximum RCON packet size and whether or not >>> users get banned for exceeding that limit. The defaults reflect the existing >>> behavior. >>> - Fixed not being able to import custom spray images on Macs >>> - Fixed Macs cancelling http map downloads that take longer than 30 >>> seconds >>> >>> Team Fortress 2 >>> - Added Pyrovision! >>> - Added new game mode Special Delivery and map Doomsday! >>> - Friendly players glow when carrying the flag >>> - Fixed rare cases where flag could fall out of the world >>> - Fixed cases where the Payload HUD looked like the cart is still on a >>> hill when it isn't >>> - Fixed cases where some clients didn't receive broadcasts about long >>> continuous particle effects being started or stopped >>> - Updated the HTML renderer for displaying server MOTD >>> - Votes created by a dedicated server no longer trigger a failed vote >>> cooldown >>> - Fixed map triggered annotation events not working on dedicated servers >>> - Fixed the game crashing if tempents are created that use invalid >>> materials >>> - Using a Name Tag while in game notifies everyone of the name change >>> - Fixed Strange Part: Projectiles Reflected not tracking grenade and >>> sentry rocket deflections >>> - Added new items >>> * City on Fire item sets >>> * Pyroland weapons and cosmetics >>> * Community-contributed cosmetic items for all classes >>> * Mysterious treasures have been incinerated, but are now craftable >>> * Added crafting recipe for Pile of Ash >>> * Scorched Keys are now available in the store for a limited time >>> * New promo item >>> - Weapon balancing changes >>> * Gloves of Running Urgently >>> * Removed self-damage over time penalty >>> * Heavy takes mini-crits while active and for 3 seconds >>> after switching away >>> * Attack damage penalty reduced from -50% to -25% >>> * Tomislav >>> * Spin-up speed bonus reduced from +40% to +10% >>> * Quick-Fix >>> * Medic mirrors blast jump of their heal target >>> * Crusader's Crossbow >>> * Reload speed time reduced by +40% >>> * Cozy Camper >>> * Regenerates 1 heath per second >>> * Reduced movement penalty from -90% to -80% >>> * Sticky Jumper and Rocket Jumper >>> * Added 'flying' sound to blast jumps >>> * The Concheror >>> * Changed rage building source from "damage done and damage >>> received" to only "damage done" >>> * Increased the rate at which Rage builds for this item by >>> +25% >>> * The Equalizer >>> * Removed player move speed modification and added it to a >>> new item named The Escape Plan >>> * All owners of the Equalizer will be automatically granted >>> The Escape Plan >>> * Crit-a-Cola >>> * Added +25% increased movement speed while active >>> * Increased duration from 6 to 8 seconds >>> * Atomic Bonk >>> * Increased duration from 6 to 8 seconds >>> * All Flamethrowers >>> * Increased base damage by +10%. >>> * Backburner >>> * Removed +10% damage bonus attribute >>> * Note: Because of base damage increase, damage remains >>> unchanged >>> * Degreaser >>> * Added -10% damage penalty attribute >>> * Note: Because of base damage increase, damage remains >>> unchanged >>> * Phlogistinator >>> * Damage defense while taunting reduced from -90% to -75% >>> - Item bug fixes >>> * Fixed sentry sometimes spawning in shielded mode while the >>> Wrangler was equipped, but not deployed >>> * Improved visual and audio cues for when the Manmelter is ready to >>> fire >>> * Fixed Manmelter being able to earn crits via friendly Pyro >>> self-damage >>> * Fixed Scotch Bonnet's blue team skin not showing >>> * Fixed Unarmed Combat's taunt not working >>> * Unarmed Combat's color now matches the team using it >>> * Fixed the Apparition's Aspect showing a burning texture in DX8 >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

